tag:blogger.com,1999:blog-14969046838549921192024-03-13T11:27:20.345-07:00Old Wargame Rulesthistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.comBlogger35125tag:blogger.com,1999:blog-1496904683854992119.post-13795330336471780992010-07-05T13:32:00.000-07:002010-07-05T13:40:14.133-07:00New Wargame Rule Blogs<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/TDJC4T7KSfI/AAAAAAAAF54/D-HBWhBckKA/s1600/1+-+Photo.jpg"><img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 366px; height: 290px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/TDJC4T7KSfI/AAAAAAAAF54/D-HBWhBckKA/s400/1+-+Photo.jpg" alt="" id="BLOGGER_PHOTO_ID_5490524430906575346" border="0" /></a>
<br />The 1813 campaign has been running for more than a year, and I am running out of space on the original blog.
<br />
<br />Over the past few months I have been making new maps using Profantasy, and this has prompted me to revamp the whole series of the 1813 Campaign blogs.
<br />
<br />The first one to be tackled is the Wargame Rules Blog. Over the past year or so there have been many changes to the rules due to frequent play testing. I was going to amend this blog, but then I realised it would use up too much of the remaining space.
<br />
<br />I have decided to start a new blog. It will cover the campaign background to the rules, the armies and orders of battle it is designed to use and how to set up the wargames. It will also consider each rule and explain what hope to achieve with that rule. Eventually there will be a new set of rules. There will be an index to each rule, which will allow me to amend and update it without affecting the other rules. Finally the blog will be used to notify each change in the rules and explain why it is necessary.
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<br />You can find the new blog at
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<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} p.MsoBodyText, li.MsoBodyText, div.MsoBodyText {margin-top:0cm; margin-right:0cm; margin-bottom:6.0pt; margin-left:0cm; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} a:link, span.MsoHyperlink {color:#247CD4; mso-text-animation:none; text-decoration:none; text-underline:none; text-decoration:none; text-line-through:none;} a:visited, span.MsoHyperlinkFollowed {color:purple; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoBodyText"><span lang="EN-GB"><a href="http://napoleonicwargamerules.blogspot.com/">http://napoleonicwargamerules.blogspot.com/</a></span></p>
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-27498826894889836602009-06-07T02:11:00.001-07:002009-06-07T02:46:51.177-07:00Demo Game - Summary<div style="text-align: justify;"><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiuGOvDeXLI/AAAAAAAADW0/ZzWoY8i0I5Q/s1600-h/1+-+start.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiuGOvDeXLI/AAAAAAAADW0/ZzWoY8i0I5Q/s400/1+-+start.JPG" alt="" id="BLOGGER_PHOTO_ID_5344512970512555186" border="0" /></a><span style="font-weight: bold;">The wargame table at the start of the game. Helmstedt is in the centre of the table. There are two farms (on green bases) and two areas of broken ground (brown patches). The French are in position on the table. There is one corps in Helmstedt and one on the road on either side. There are two corps in reserve behind Helmstedt. All are on "blinds" and must be spotted by the enemy to discover what is on each blind. The Prussians will enter the table from the right.</span><br /></div><br /><span style="font-weight: bold;">General<br /></span>Having read through the demo game I have realised that it might be a little difficult for an inexperienced wargamer to make much sense of it all. So I though a summary, plus some explanation of the aims of the game, might be useful<br /><br /><span style="font-weight: bold;">Campaign background<br /></span><div style="text-align: justify;">The French army are tasked to hold the line of the river Elbe, and in particular Magdeburg. The Prussians have crossed the river in two places and forced the French to withdraw to Helmstedt, where they hope to halt the Prussian advance<br /><br />The Prussian army have been very successful so far in the campaign. They have defeated the French three times, and have achieved their campaign objective of capturing Magdeburg and the river Elbe. They now want to crush the French and open the road to Hannover.<br /><br /><span style="font-weight: bold;">French Game Plan<br /></span>You will see from the photographs above that the French have five corps on the table. All are on "blinds" so the Prussian player does not know what is where. One of the corps is a reserve, and it may either contain cavalry or artillery taken from the other corps. Or it may be a blank just used to confuse the other player.<br /><br />The actual deployment is best corps in Helmstedt, two average corps either side of Helmstedt along the road, one poor corps (without cavalry or artillery) behind Helmstedt together with the reserve which consists of two cavalry brigades and horse artillery. All are on Hold orders.<br /><br /><span style="font-weight: bold;">The Prussian Game Plan<br /></span>There are also five Prussian corps. They will all enter the table from the right of the photograph. All will be on "blinds" and all will be in column of march (this means that they must deploy in order to be able to fight).<br /><br />The poorest corps is on the left (nearest the camera). It has orders to move to the front of the broken ground and hold. Two average corps have orders to move to Helmstedt either side of the road, halt out of artillery range and wait for further orders. The best corps has been placed on the right (furthest from the camera) together with the cavalry reserve, which is two brigades of cavalry and a horse battery. <br /><br />The Prussian intention is to hold with their left, advance and wait with the centre, advance and attack with their right.<br /><br /><span style="font-weight: bold;">The Game<br /></span>All went well for the Prussians to start. Their right was in position to attack, when the French attacked their reserve. The French only had one cavalry brigade against two and a gun, but they were lucky with the dice. The whole Prussian reserve broke and routed! The Prussian attack came to a halt. All corps halted and took defensive positions until new orders could be issued by the CinC.<br /><br />The French were slow to react. They did send the cavalry reserve forward in the centre, and this caused panic amongst the Prussian centre, who formed square and moved artillery and cavalry around to counter this threat. However the French cavalry were not strong enough to attack without infantry support. By the time the French infantry came forward it was too late.<br /><br />The Prussians regrouped one cavalry brigade and the artillery of the reserve. They then attacked again. This time they were lucky, and broke the French left wing. They pressed home their attack and broke the centre left as well. <br /><br />The French commander now had half of his commant in rout or shaken and he ordered a retreat, covered by his right centre and right.<br /><br />Due to the early set back, it was too late for the Prussians to complete their victory. There are only 12 moves in the game, and night fall arrived before the Prussians could exploit their victory. The French withdrew under cover of darkness.<br /><br /><span style="font-weight: bold;">Effect of the battle on the campaign<br /></span><div style="text-align: justify;">The purpose of the campaign is to provide good wargames, not to attempt to fight a realistic campaign. It has been our experience that in most campaigns the player who loses the first battle probably loses the whole campaign, because he carries the casualties from game to game. In our campaign battle casualties are not carried forward to the next game. The result of the battle is that the winner gains ground, and eventually his campaign objective. <span style="font-weight: bold;"></span><br /><br />The winner of a battle always has to spend one day resting and regrouping. The loser always spends the next day retreating. Great care is taken to stop both armies concentrating immediately, as that would result in one big battle and the end of the campaign. The aim is to have at least four corps battles (one for each corps) the one or two multi corps battles and finally the big one with both armies complete.<br /><span style="font-weight: bold;"></span></div><span style="font-weight: bold;"></span><span style="font-weight: bold;"></span></div><span style="font-weight: bold;"><span style="font-weight: bold;"></span></span><span style="font-weight: bold;"><span style="font-weight: bold;"></span></span>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-46664977276969354792009-06-06T05:13:00.000-07:002009-07-28T06:08:29.054-07:00Introduction and Amendments to Wargame Rules<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/Sipdna1daAI/AAAAAAAADTE/kAjbx09UN04/s1600-h/1.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 296px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/Sipdna1daAI/AAAAAAAADTE/kAjbx09UN04/s400/1.JPG" alt="" id="BLOGGER_PHOTO_ID_5344186839628343298" border="0" /></a><span style="font-weight: bold;">Introduction<br /><br /></span>I have had a number of enquiries about the rules Jan and I use for the wargames in the campaign. I have sent out about 20 copies so far, but I feel that they are not really "stand alone".<br /><br />The rules have evolved from various commercial sets that Jan and I have used over the years, with the most recent influence being the very popular LFS.<br /><br />Just as we designed the 1813 campaign to suit our particular collection of figures, scenery and wargames table, so we have designed the rules to suit our types and numbers of model soldiers plus the type of games we want to play.<br /><br />These rules will allow you to fight multi corps games with a relatively small number of figures. They are designed to represent an army corps of 20,000 to 30,000 with just 32 infantry, 4 cavalry and 1 gun. If this is not the type of game you are interested in, then I would advise that you read no further!<br /><br />The rules as they stand are really just a game aid to allow Jan and I to refer to the appropriate rule as the game goes along. They do not attempt to explain why or how. With this blog I hope to be able to do that. I also hope that I may get some useful suggestions back to help us to improve the rules.<br /><br />So if you have any comments on the rules do drop me a line.<br /><br /><span style="font-weight: bold;"></span><br /><span style="font-weight: bold;"><span style="font-weight: bold;"></span></span>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com2tag:blogger.com,1999:blog-1496904683854992119.post-58647159497057704502009-06-06T03:21:00.001-07:002009-06-06T07:14:26.593-07:00Demo Game - Move 11<div style="text-align: center;">
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<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SipEdqD-cFI/AAAAAAAADS0/0BQSZRLaX0M/s1600-h/header+pru+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 279px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SipEdqD-cFI/AAAAAAAADS0/0BQSZRLaX0M/s400/header+pru+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5344159184126373970" border="0" /></a><span style="font-weight: bold;">Taken from the Prussian right. The French left flank is completely broken, and the 1 Prussian corps and the reserve cavarly are advancing through the gap. The French have lost the battle.
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="City"></o:smarttagtype><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="place"></o:smarttagtype><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id="ieooui"></object> <style> st1\:*{behavior:url(#ieooui) } </style> <![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><b style="">
<br /></b></p> <p style="text-align: left;" class="MsoNormal"><b style="">
<br /></b></p><p style="text-align: left;" class="MsoNormal"><b style="">THE <st1:city st="on"><st1:place st="on">BATTLE</st1:place></st1:city> SO FAR</b></p><p style="text-align: left;" class="MsoNormal"><span style=""></span>After an initial set back the Prussians have recovered and are in a strong position to win the battle.</p><p style="text-align: left;" class="MsoNormal">The French counter attack came too late, and has met strong resistance.
<br /></p><p style="text-align: left;" class="MsoNormal">Most French corps are not on Halt orders, and waiting for new orders from the CinC</p><p style="text-align: left;" class="MsoNormal">The only thing which might save the French now is nightfall.</p><p style="text-align: left;" class="MsoNormal">
<br /></p><div style="text-align: left;"> </div><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style=""><o:p> </o:p></b></p> <div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">THE PRUSSIAN PLAN</b></p><p style="text-align: left;" class="MsoNormal">All Prussian corps are now on attack orders</p><p style="text-align: left;" class="MsoNormal">Blucher is determined to drive the French from the field</p><p style="text-align: left;" class="MsoNormal">
<br /></p><p style="text-align: left;" class="MsoNormal">
<br /><b style=""><o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style=""><o:p> </o:p></b></p><div style="text-align: left;"> </div><div style="text-align: left;"><span style="font-weight: bold;">PHOTOGRAPHS TAKEN FROM THE PRUSSIAN SIDE OF THE TABLE</span>
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<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SipEYpLOtUI/AAAAAAAADSs/C3VsFLSZCc4/s1600-h/1+pru+left.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 278px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SipEYpLOtUI/AAAAAAAADSs/C3VsFLSZCc4/s400/1+pru+left.JPG" alt="" id="BLOGGER_PHOTO_ID_5344159097989018946" border="0" /></a><span style="font-weight: bold;">Left - 4 corps have cleared the broken ground. The CinC is moving with them to ensure that they press home the attack.
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<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipETp7JAEI/AAAAAAAADSk/_c-bLZlATIw/s1600-h/2+pru+left+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipETp7JAEI/AAAAAAAADSk/_c-bLZlATIw/s400/2+pru+left+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5344159012290625602" border="0" /></a><span style="font-weight: bold;">Left centre - 2 corps approach the French line
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<br /></span></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipV3twdEgI/AAAAAAAADS8/qNGm2AYc3WE/s1600-h/3+pru+right+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipV3twdEgI/AAAAAAAADS8/qNGm2AYc3WE/s400/3+pru+right+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5344178323492508162" border="0" /></a>
<br /><div style="text-align: center;"><span style="font-weight: bold;">Right centre - 3 corps has deployed into column and is approaching the French line
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<br /></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SipEH_qW2dI/AAAAAAAADSU/_z7UryOXuMA/s1600-h/4+pru+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 248px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SipEH_qW2dI/AAAAAAAADSU/_z7UryOXuMA/s400/4+pru+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5344158811967379922" border="0" /></a><span style="font-weight: bold;">Right - The cavalry reserve have broken the French left and are on the flank of the cavalry reserve. Their aritllery is limbered and moving in support. 1 Corps have formed column and are moving to support the cavalry.
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<br /></span><div style="text-align: left;"><span style="font-weight: bold;">
<br />BATTLE REPORT
<br />
<br />Move 1 - French - 4 corps (chip 2)
<br /></span>Orders: Halt
<br />Fire on artillery (4) miss
<br />Bounce through (4) miss
<br />Move infantry back into town
<br />
<br /><span style="font-weight: bold;">Move 2 - Prussian - 1 corps (chip 8)
<br /></span>Orders: Engage
<br />Move forward, artillery unlimber
<br /></div><div style="text-align: left;">
<br /><span style="font-weight: bold;">Move 3 - Prussian - cavalry reserve (chip 12)
<br /></span>Orders: Engage
<br />Artillery fire on routers who continue rout
<br />Cavalry advance towards town
<br />Artillery limber and support
<br /></div><span style="font-weight: bold;">
<br /></span><div style="text-align: left;"><span style="font-weight: bold;">Move 4 - Prussian - 3 corps (chip 10)<span style="font-weight: bold;">
<br /></span></span>Orders: Engage
<br />All move forward
<br />Test to rally Shaken gun (1), fail, still Shaken<span style="font-weight: bold;"><span style="font-weight: bold;">
<br />
<br />Move 5 - French - 13 corps (chip 5)
<br /></span></span>Orders: Halt
<br />All infantry form square<span style="font-weight: bold;"><span style="font-weight: bold;">
<br />
<br />Move 6 - Poor Card
<br />
<br />Move 7 - French - 6 corps (chip 4)
<br /></span></span>Orders: Halt
<br />Fire on infantry (9), 1 hit, make morale<span style="font-weight: bold;"><span style="font-weight: bold;">
<br />
<br />Move 8 - French - cavalry reserve (chip 6)
<br /></span></span>Orders: Hold
<br />Prussian cavalry attempt to opportunity charge (1) fail
<br />Test morale for lancers (1) fail and rout
<br />Hussars test morale (4) pass, disordered
<br />artillery test (2) fail and rout
<br />
<br /><span style="font-weight: bold;">Move 9 - Prussian - 4 corps (chip 11)
<br /></span>Orders: Engage
<br />Miss move due to Poor Card<span style="font-weight: bold;"><span style="font-weight: bold;">
<br />
<br />Move 10 - Prussian - 2 corps (chip 9)</span></span>
<br />Orders: Engage
<br />No artillery
<br />Cavalry charge enemy guns, all gunners killed
<br />Fail morale and Pursue into routing lancers - all killed
<br />
<br /><span style="font-weight: bold;">Move 11 - French - CinC (chip 1)</span>
<br />Move to 13 corps change orders to retreat
<br />Move to 6 corps change orders to retreat
<br />
<br /><span style="font-weight: bold;">Move 12 - French - 5 corps (chip 3)
<br /></span>Orders: Halt<span style="font-weight: bold;">
<br /></span>Try to rally infantry, fail<span style="font-weight: bold;">
<br />
<br />Move 13 - Prussian - CinC (chip 7)
<br /></span>Give move to 4 corps
<br />Fire on artillery (8) miss
<br />All advance<span style="font-weight: bold;"><span style="font-weight: bold;">
<br /></span></span></div>
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<br /><div style="text-align: left;">
<br /></div><div style="text-align: left;"><span style="font-weight: bold;"><span style="font-weight: bold;">PHOTOGRAPHS TAKEN FROM FRENCH SIDE OF TABLE</span></span>
<br /><span style="font-weight: bold;"></span></div><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><div style="text-align: left;"> </div>
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<br /><div style="text-align: left;"> </div> <span style="font-weight: bold;"></span><div style="text-align: left;"><span style="font-weight: bold;"></span></div></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SipEC-HWX6I/AAAAAAAADSM/KCBL7HmjdEo/s1600-h/5+fr+left.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 361px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SipEC-HWX6I/AAAAAAAADSM/KCBL7HmjdEo/s400/5+fr+left.JPG" alt="" id="BLOGGER_PHOTO_ID_5344158725652766626" border="0" /></a><span style="font-weight: bold;">Left - 5 corps broken and in rout
<br /></span></div>
<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SipDvCl2u0I/AAAAAAAADSE/Z3RUc9Jbv3Y/s1600-h/6+fr+left+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SipDvCl2u0I/AAAAAAAADSE/Z3RUc9Jbv3Y/s400/6+fr+left+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5344158383257074498" border="0" /></a><span style="font-weight: bold;">Left centre - cavalry reserve also broken and in rout
<br /></span></div>
<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SipDgymnP7I/AAAAAAAADR0/Ei6yzzNmN_M/s1600-h/7+fr+right+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 257px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SipDgymnP7I/AAAAAAAADR0/Ei6yzzNmN_M/s400/7+fr+right+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5344158138447118258" border="0" /></a><span style="font-weight: bold;">Right centre - under attack from front and flank, just received orders to retereat
<br />
<br /></span></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipDbehWjmI/AAAAAAAADRs/Qh36UfAgINQ/s1600-h/8+fr+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 206px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SipDbehWjmI/AAAAAAAADRs/Qh36UfAgINQ/s400/8+fr+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5344158047156997730" border="0" /></a><span style="font-weight: bold;"></span></div><div style="text-align: center;"><span style="font-weight: bold;">Right - holding flank, but have received orders to retreat
<br />
<br />
<br /></span><div style="text-align: left;"><span style="font-weight: bold;">SUMMARY OF MOVE 11
<br />
<br /></span>The French left and centre are broken and in rout, the left centre and left are withdrawing to cover the rout.
<br />
<br />The Prussians have won the battle, but so late in the day are unable to effectively pursue
<br /></div><span style="font-weight: bold;"></span><div style="text-align: left;">
<br />There would normally be 12 moves in a game, but it is not worth playing as the battle is already decided.
<br />
<br /><span style="font-weight: bold;"></span></div></div>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-65308818150270196852009-06-02T13:48:00.000-07:002009-08-10T09:50:08.640-07:00Rule 18 - Definations<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiWQeCFiNpI/AAAAAAAADLM/N6O0Opl1eWM/s1600-h/1+French++HQ+normal.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 228px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiWQeCFiNpI/AAAAAAAADLM/N6O0Opl1eWM/s400/1+French++HQ+normal.JPG" alt="" id="BLOGGER_PHOTO_ID_5342835378575521426" border="0" /></a>
<br />
<br /><span style="font-weight: bold;">RULE 18 - DEFINATIONS
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<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Cavalry Stationery</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Formed cavalry who are charged by enemy cavalry will always charge without reaction or morale test, providing the enemy charge commences at least half a move away.<span style=""> </span>If nearer the defending cavalry will be stationery.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">Disordered, Shaken or Routing cavalry who are charged will have to make morale to counter charge or evade</span></p> <p class="MsoNormal"><b><u><span lang="EN-GB"><o:p><span style="text-decoration: none;">
<br /></span></o:p></span></u></b></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Disordered</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span>All troops are Disordered after hand to hand combat</span></span></p><p class="MsoNormal"><span lang="EN-GB">Both infantry brigades are Disordered when swopped around<span style="font-weight: bold;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>May not initiate a combat </span></p> <p class="MsoNormal"><span lang="EN-GB">May not count as support</span></p> <p class="MsoNormal"><span lang="EN-GB">Will become Formed at the end of a complete sequence, no Pip required</span></p> <p class="MsoNormal"><b><u><span lang="EN-GB"><o:p><span style="text-decoration: none;">
<br /></span></o:p></span></u></b></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Multiple Moves</span></span></p><p class="MsoNormal"><span lang="EN-GB">Only allowed if no enemy troops or blinds within 16”</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Rally</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Corps commander or CinC must be in base contact and pay 1 Pip</span></p> <p class="MsoNormal"><span lang="EN-GB">Brigade must pass morale test</span></p> <p class="MsoNormal"><span lang="EN-GB">Rout becomes Shaken</span></p> <p class="MsoNormal"><span lang="EN-GB">Shaken becomes Disordered</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Rout</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>May not initiate a combat</span></p> <p class="MsoNormal"><span lang="EN-GB">May not count as a support</span></p> <p class="MsoNormal"><span lang="EN-GB">Must attempt to rally each move
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Becomes Shaken if rallied
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Shaken</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>May not initiate a combat</span></p> <p class="MsoNormal"><span lang="EN-GB">May not count as support</span></p> <p class="MsoNormal"><span lang="EN-GB">Must attempt to rally each move</span></p><p class="MsoNormal"><span lang="EN-GB">Becomes Disordered if rallied.
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<br /><span style="font-weight: bold;">
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]-->
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-44029673719362419362009-06-02T13:28:00.000-07:002009-07-28T06:16:01.079-07:00Rule 17 - Morale Test<div style="text-align: justify;">
<br />
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiWMBfcwg4I/AAAAAAAADLE/0lAzBVmf6ss/s1600-h/7+fr+right+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 273px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiWMBfcwg4I/AAAAAAAADLE/0lAzBVmf6ss/s400/7+fr+right+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5342830490194838402" border="0" /></a><span style="font-weight: bold;">The infantry brigade in the foreground has made its test when in Rout and become Shaken. Next move it will have to test its morale again, and if it passes again it will become Disordered. The brigade behind it, with a green D, is Disordered. At the end of this entire move (when all corps have had their turn) all Disordered brigades automatically become Formed again.</span>
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<br />
<br /><span style="font-weight: bold;">Background<span style="font-weight: bold;">
<br /></span></span><div style="text-align: justify;">Brigades who receive artillery casualties must test morale immediately. All other morale tests are at the end of the corps move. Any brigade in Rout or Shaken must test morale. Any brigade within 4" of a brigade which Routs must test their morale.
<br /><span style="font-weight: bold;"><span style="font-weight: bold;"></span></span></div><span style="font-weight: bold;">
<br />
<br /><span style="font-weight: bold;">RULE 17 - MORALE TEST</span>
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<br />
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} /* List Definitions */ @list l0 {mso-list-id:1265991427; mso-list-template-ids:-784946576;} @list l0:level1 {mso-level-text:%1; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level2 {mso-level-start-at:2; mso-level-text:%1-%2; mso-level-tab-stop:72.0pt; mso-level-number-position:left; text-indent:-72.0pt;} @list l0:level3 {mso-level-text:"%1-%2\.%3"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level4 {mso-level-text:"%1-%2\.%3\.%4"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level5 {mso-level-text:"%1-%2\.%3\.%4\.%5"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level6 {mso-level-text:"%1-%2\.%3\.%4\.%5\.%6"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level7 {mso-level-text:"%1-%2\.%3\.%4\.%5\.%6\.%7"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level8 {mso-level-text:"%1-%2\.%3\.%4\.%5\.%6\.%7\.%8"; mso-level-tab-stop:72.0pt; mso-level-number-position:left; margin-left:72.0pt; text-indent:-72.0pt;} @list l0:level9 {mso-level-text:"%1-%2\.%3\.%4\.%5\.%6\.%7\.%8\.%9"; mso-level-tab-stop:90.0pt; mso-level-number-position:left; margin-left:90.0pt; text-indent:-90.0pt;} ol {margin-bottom:0cm;} ul {margin-bottom:0cm;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><b><u><span lang="EN-GB"></span></u></b><span style="" lang="EN-GB"><span style="font-weight: bold;">Automtic Rout</span></span></p><p class="MsoNormal"><span style="" lang="EN-GB"><span style="font-weight: bold;"></span>Brigades or batteries will rout without testing morale when casualties reach:</span></p><p class="MsoNormal">
<br /><span style="" lang="EN-GB"><o:p></o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB">Infantry<span style=""> </span>6 casualties<o:p></o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB">Cavalry<span style=""> </span>4 casualties<o:p></o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB">Artillery<span style=""> </span>3 casualties<o:p></o:p></span></p> <p class="MsoNormal"><b><u><span lang="EN-GB"><o:p><span style="text-decoration: none;">
<br /></span></o:p></span></u></b></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Grades of Morale</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Formed</span></p> <p class="MsoNormal"><span lang="EN-GB">Disordered<span style=""> </span>removed at end of sequence</span></p> <p class="MsoNormal"><span lang="EN-GB">Shaken<span style=""> </span>must rally to become Disordered</span></p> <p class="MsoNormal"><span lang="EN-GB">Rout<span style=""> </span>must rally to become Shaken</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p>
<br /></o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">When to test</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Brigades or batteries must test if:</span></p> <p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">Receive artillery casualties</span></p> <p class="MsoNormal"><span lang="EN-GB">Rout of friendly brigade within 4”</span></p> <p class="MsoNormal"><span lang="EN-GB">Routed</span></p> <p class="MsoNormal"><span lang="EN-GB">Shaken</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">How to test</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Roll 1 d6 :</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Class A<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>General attached<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Supports within 4”<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>In BUA<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Behind formed supports<span style=""> </span></span><span lang="EN-GB">
<br /></span></p><span lang="EN-GB"></span><p class="MsoNormal"><span lang="EN-GB"></span>
<br /></p><span lang="EN-GB">Minus 1<span style=""> - </span>Class C</span><span lang="EN-GB">
<br />Minus 1<span style=""> - </span>No general within 8”</span><span lang="EN-GB">
<br /></span><span lang="EN-GB">Minus 1<span style=""> - </span>Each casualty</span><span lang="EN-GB">
<br />Minus 1<span style=""> - </span>No supports within 8”</span><p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Rout within 4”</span></p><span lang="EN-GB"></span><span lang="EN-GB"><span style=""></span>Minus 1<span style=""> - </span>Routed through<span style=""> </span>
<br /></span><p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Disordered or pursuit</span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 2<span style=""> </span>Rout or Shaken</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><b style=""><u><span lang="EN-GB">Result of test <o:p></o:p></span></u></b></p> <p class="MsoNormal"><span lang="EN-GB">3 +<span style=""> </span>Make morale</span></p> <p class="MsoNormal" style="margin-left: 72pt; text-indent: -72pt;"><!--[if !supportLists]--><span lang="EN-GB"><span style="">1-2<span style=";font-family:";font-size:7;" > </span></span></span><!--[endif]--><span lang="EN-GB">Shaken</span></p> <p class="MsoNormal"><span lang="EN-GB">0 -<span style=""> </span>Rout</span></p><p class="MsoNormal">
<br /></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> </div>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-21038458573678958192009-06-02T13:13:00.000-07:002009-07-28T06:14:37.336-07:00Rule 16 - Reaction to Rout<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiWImi5UqPI/AAAAAAAADK8/zgTsYipXkVw/s1600-h/move+5+header.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 342px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiWImi5UqPI/AAAAAAAADK8/zgTsYipXkVw/s400/move+5+header.JPG" alt="" id="BLOGGER_PHOTO_ID_5342826728728602866" border="0" /></a>
<br /><div style="text-align: justify;"><span style="font-weight: bold;">The Prussian hussar brigade has routed following a combat with the French dragoons. The supporting Prussian dragoons had to test their morale as they were within 8" and they also routed, through the artillery who then failed their morale and routed.</span>
<br /></div><div style="text-align: left;"><span style="font-weight: bold;">
<br />
<br /><span style="font-weight: bold;">Background
<br /></span></span><div style="text-align: justify;">When a brigade fails its morale and routs, any friendly units within 4" must also test their morale. If they have a bad dice throw they may well join the rout, causing even more friendly units to test morale. The effect is even worse if a unit routs back through a friendly unit.
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<br />
<br />
<br /><span style="font-weight: bold;">RULE 16 - REACTION TO ROUT
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<br />
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; 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margin-left:72.0pt; text-indent:-72.0pt;} @list l2:level9 {mso-level-text:"%1-%2\.%3\.%4\.%5\.%6\.%7\.%8\.%9"; mso-level-tab-stop:90.0pt; mso-level-number-position:left; margin-left:90.0pt; text-indent:-90.0pt;} ol {margin-bottom:0cm;} ul {margin-bottom:0cm;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Nearby friendly troops</span></span></p><p class="MsoNormal"><span lang="EN-GB">Routed troops within 4” are removed from table</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Shaken troops within 4” will Rout</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Other troops within 4” will test Morale</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">All troops involved, or routed through, are Disordered</span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><span style="font-weight: bold;">Rout moves</span></span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><span style="font-weight: bold;"></span>Cavalry 12”<span style=""> </span>
<br /></span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Infantry 6”</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Move directly away from cause and pass through friendly troops</span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-weight: bold;"><span lang="EN-GB">Attempt to Rally during next move</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">To Rally Commander or CinC be in base contact and pay 1 Pip</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Brigade must pass Morale test</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">If fail continue rout but avoid friends</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">If pass brigade becomes Shaken</span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><span style="font-weight: bold;">Pursuit</span></span></p><p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><span style="font-weight: bold;"></span>Cavalry who cause Rout roll 1 d6</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">5-6<span style=""> </span>All nations Pursue</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">4-5-6<span style=""> </span>British Pursue</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">If Pursue roll 1 d6</span></p> <p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -36pt;"><!--[if !supportLists]--><span lang="EN-GB"><span style="">1 or 2 <span style=";font-family:";font-size:7;" > </span></span></span><!--[endif]--><span lang="EN-GB">Pursue Routers 12” and cause another casualty</span></p> <p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -36pt;"><!--[if !supportLists]--><span lang="EN-GB"><span style="">3 or 4 <span style=";font-family:";font-size:7;" ></span></span></span><!--[endif]--><span lang="EN-GB">Charge nearest enemy within 8” and 45 degrees</span></p> <p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -36pt;"><!--[if !supportLists]--><span lang="EN-GB"><span style="">5 or 6 <span style=";font-family:";font-size:7;" > </span></span></span><!--[endif]--><span lang="EN-GB">Charge nearest enemy within 4” and 45 degrees</span></p><p class="MsoNormal" style="margin-left: 36pt; text-align: justify; text-indent: -36pt;"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-weight: bold;"><span lang="EN-GB">During next move attempt to Rally</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">To Rally Commander or CinC be in base contact and pay 1 Pip</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">Brigade must pass Morale test</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">If fail return to own lines Shaken</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB">If pass brigade becomes Disordered</span></p> <p class="MsoNormal" style="text-align: justify;"><span lang="EN-GB"><o:p> </o:p></span></p> <span style="font-weight: bold;">
<br />
<br /></span><span style="font-weight: bold;"><span style="font-weight: bold;"></span></span></div><span style="font-weight: bold;"></span></div></div>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-25885542761038151472009-06-02T11:51:00.000-07:002009-06-02T14:44:13.906-07:00Demo Game - Move 10
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV8MeyyzFI/AAAAAAAADK0/XhXgpDBVtSk/s1600-h/header+from+pru+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 260px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV8MeyyzFI/AAAAAAAADK0/XhXgpDBVtSk/s400/header+from+pru+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5342813086811343954" border="0" /></a><span style="font-weight: bold;">Taken from Prussian right. The French left flank has broken and the Prussian cavalry reserve are moving towards the centre. The rest of the Prussian army are deploying into column of attack to join the advance.</span>
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<br />
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id="ieooui"></object> <style> st1\:*{behavior:url(#ieooui) } </style> <![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><b style="">THE <st1:city st="on"><st1:place st="on">BATTLE</st1:place></st1:city> SO FAR<o:p></o:p></b> <p class="MsoNormal"><span style=""> </span></p> <p class="MsoNormal">Prussian situation greatly improved due to cavalry melee on right</p> <p class="MsoNormal">French halt and take defensive position</p> <p class="MsoNormal"><b style=""><o:p> </o:p></b></p> <p class="MsoNormal"><b style=""><o:p> </o:p></b></p> <p class="MsoNormal">
<br /><b style="">THE PRUSSIAN PLAN<o:p></o:p></b></p> <p class="MsoNormal"><b style=""><o:p> </o:p></b></p> <p class="MsoNormal">Right – 1 corps and cavalry will engage enemy</p> <p class="MsoNormal">Centre - 2 and 3 corps will engage enemy</p> <p class="MsoNormal">Left - 4 corps will engage enemy</p> <p class="MsoNormal"><o:p> </o:p></p> <p class="MsoNormal">His intention is to make one final push to defeat the French</p>
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<br /><span style="font-weight: bold;">PHOTOGRAPHS TAKEN FROM THE PRUSSIAN SIDE OF TABLE</span>
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<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiV5IugiYII/AAAAAAAADKk/vVW6VN-2n0M/s1600-h/1+pru+left.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiV5IugiYII/AAAAAAAADKk/vVW6VN-2n0M/s400/1+pru+left.JPG" alt="" id="BLOGGER_PHOTO_ID_5342809723775377538" border="0" /></a><span style="font-weight: bold;">Left. 4 corps is clearing the broken ground and advancing towards the French. The CinC has joined them to ensure that they presss home the attack.</span>
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<br /></div>
<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV5DmcnLqI/AAAAAAAADKc/TokM2cGqoZQ/s1600-h/2+pru+left+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 255px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV5DmcnLqI/AAAAAAAADKc/TokM2cGqoZQ/s400/2+pru+left+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5342809635712085666" border="0" /></a><span style="font-weight: bold;">Centre left. 2 corps have formed column of attack and are advancing towards Helmstedt
<br />
<br /></span></div>
<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1cLWPlBI/AAAAAAAADJs/9v0lEfMleJQ/s1600-h/3+pru+right+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 164px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1cLWPlBI/AAAAAAAADJs/9v0lEfMleJQ/s400/3+pru+right+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805659887834130" border="0" /></a><span style="font-weight: bold;">Centre right. 3 corps have formed column of attack and are advancing towards Helmstedt.</span>
<br />
<br /></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV1YLdtJ_I/AAAAAAAADJk/f3d3JowefuQ/s1600-h/4+pru+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 223px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV1YLdtJ_I/AAAAAAAADJk/f3d3JowefuQ/s400/4+pru+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805591199655922" border="0" /></a><span style="font-weight: bold;"></span></div><div style="text-align: center;"><span style="font-weight: bold;">Right. The French left flank is in rout. The Prussian cavalry reserve and 1 corps are advancing into the gap left by the rout.</span>
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<br /></div><div style="text-align: center;"><span style="font-weight: bold;">
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="City"></o:smarttagtype><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="place"></o:smarttagtype><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id="ieooui"></object> <style> st1\:*{behavior:url(#ieooui) } </style> <![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p style="text-align: left;" class="MsoNormal"><st1:place st="on"><st1:city st="on"><b style="">BATTLE</b></st1:city></st1:place><b style=""> REPORT</b></p><p style="text-align: left;" class="MsoNormal">
<br /><b style=""><o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style=""><o:p> </o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 1 – Prussian – CinC (chip 7)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Change 3 corps orders to Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Move to 4 corps</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 2 – French – 4 corps (chip 2)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Change orders to Halt</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Fire at square, roll 8, 1 hit</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Prussian infantry make morale</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 3 – Prussian – 4 corps (11)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Fire on infantry, roll 8, 1 hit</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">French Infantry make morale</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">All infantry move forward</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 4 – French – 6 corps (chip 6)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Fire on infantry, roll 6, miss</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Change orders to Halt</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Move cavalry to left flank</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 5 – French – 13 corps (chip 5)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Change orders to Halt</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Infantry form line</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 6 – Prussian – reserve (chip 12)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders:<span style=""> </span>Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Canister infantry, roll 10, 2 hits</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">French Infantry fail morale, are Shaken</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Cavalry charge and rout same square</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">2 French infantry and 1 gun test morale</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">1 French infantry rout, 1 infantry Shaken, Gun OK</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 7 – Prussian – 1 corps (chip 8)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Infantry form column and advance</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Artillery limber and advance</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 8 – Poor Card<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 9 – French – reserve (chip 6)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Withdraw</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Fire on Shaken square, 1 hit, rout</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">3 Prussian infantry and 1 gun test morale</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">2 Prussian infantry and gun all Shaken</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Artillery limber and withdraw</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 10 – Prussian – 2 corps (chip 9)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Infantry form column and advance</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 11 – Prussian – 3 corps (chip 10)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Engage</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Fire on infantry, 1 hit, make morale</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Rally infantry</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Gun still shaken</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Infantry rout continues</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 12 – French – CinC (chip 1)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Move to reserve change orders to Hold</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style="">Move 13 – French – 5 corps (chip 3)<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Orders: Hold</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">1 infantry and gun Rout</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">1 infantry and cavalry Shaken</p><p style="text-align: left;" class="MsoNormal">
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<br /></p><p style="text-align: left;" class="MsoNormal"><span style="font-weight: bold;">PHOTOGRAPHS TAKEN FROM FRENCH SIDE OF TABLE</span></p><p style="text-align: left;" class="MsoNormal">
<br /></p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV1Tq6XcHI/AAAAAAAADJc/Jgy-pVwhSI0/s1600-h/5+fr+left.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 285px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiV1Tq6XcHI/AAAAAAAADJc/Jgy-pVwhSI0/s400/5+fr+left.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805513742020722" border="0" /></a><span style="font-weight: bold;">Left. most of 5 corps is in rout and the left flank is broken</span>
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<br />
<br /><p class="MsoNormal"><b style=""><o:p> </o:p></b></p> </div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1O3MQhDI/AAAAAAAADJU/bBHc0PtYljI/s1600-h/6+fr+left+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 305px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1O3MQhDI/AAAAAAAADJU/bBHc0PtYljI/s400/6+fr+left+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805431138944050" border="0" /></a><span style="font-weight: bold;">Centre left. The cavalry reserve has retreated to the road. the left hand brigade has turned to face the broken left flank.</span>
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<br /></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1KhONWUI/AAAAAAAADJM/ZiUNSe7whZo/s1600-h/7+fr+right+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 298px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiV1KhONWUI/AAAAAAAADJM/ZiUNSe7whZo/s400/7+fr+right+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805356522068290" border="0" /></a><span style="font-weight: bold;">Right centre. 13 Corps have reached the road and are taking up a defensive position.
<br />
<br /></span></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiV1D1ntrjI/AAAAAAAADJE/H0gMUWVphUg/s1600-h/fr+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiV1D1ntrjI/AAAAAAAADJE/H0gMUWVphUg/s400/fr+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5342805241738669618" border="0" /></a><span style="font-weight: bold;">Right. 6 corps are deployed either side of the T junction and waiting for the Prussian attack
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<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p style="text-align: left;" class="MsoNormal"><b style="">SUMMARY OF MOVE 10<o:p></o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><b style=""><o:p> </o:p></b></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Prussians now in strong position and all advance</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">3 corps Shaken due to 1 infantry rout</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal"><o:p> </o:p></p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">French have all halted</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Left flank has broken and is in rout</p><div style="text-align: left;"> </div><p style="text-align: left;" class="MsoNormal">Desperately need night fall to save them</p><div style="text-align: left;"> <span style="font-weight: bold;"> </span></div></div>
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<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-68128005863583854942009-06-02T01:14:00.000-07:002009-06-02T13:27:15.109-07:00Rule 15 - Cavalry v Infantry<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiTfs_8HSbI/AAAAAAAADDw/OTRs08xxfuI/s1600-h/cav+v+inf.JPG"><span style="font-weight: bold;"></span><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiTfs_8HSbI/AAAAAAAADDw/OTRs08xxfuI/s400/cav+v+inf.JPG" alt="" id="BLOGGER_PHOTO_ID_5342641022139058610" border="0" /></a><span style="font-weight: bold;">Prussian hussars are about to charge French infantry in column of attack. If the cavalry start their charge less than half a move away, the infantry are unable to react. If more they must test to react</span>
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<br /><div style="text-align: left;">
<br /><span style="font-weight: bold;">Background
<br /></span>Only cavalry on appropriate orders may initiate a combat
<br />Infantry can never charge cavalry
<br />Cavalry can not charge a formed square
<br />Note that the player with the higher combat factor can still lose the combat
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<br /><span style="font-weight: bold;">RULE 15 - COMBAT CAVALRY V INFANTRY
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<br /></span></div><span style="font-weight: bold;"></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Only cavalry and must Attack orders or Opportunity Charge</span></p> <p class="MsoNormal"><span lang="EN-GB">One brigade per side</span></p> <p class="MsoNormal"><span lang="EN-GB">Infantry may not charge cavalry,
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry may not charge a formed square
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">If infantry advance cavalry must retreat to maintain 4” zone of control</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p><span lang="EN-GB"><span style="font-weight: bold;">Combat Factors</span></span><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Plus 1<span style=""> - </span>Class A<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 3<span style=""> - </span>Lancers in line <span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 3<span style=""> - </span>Heavy cavalry in line<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 2<span style=""> - </span>Medium cavalry in line<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Light cavalry in line</span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 4<span style=""> - </span>Infantry in square</span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Infantry in COA</span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Infantry Fire A in line</span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Class C</span><span lang="EN-GB"><o:p>
<br /></o:p></span></p><span lang="EN-GB">Minus 1<span style=""> - </span>Each casualty</span><span lang="EN-GB">
<br /></span><div style="text-align: left;"><div style="text-align: left;"><span lang="EN-GB">Minus 1<span style=""> - </span>Disordered
<br /></span><span lang="EN-GB">Minus 2<span style=""> - </span>Shaken</span></div><span lang="EN-GB"></span></div><span lang="EN-GB"></span>
<br /><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Result</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Winner roll 2 d6 dice</span></p><p class="MsoNormal"><span lang="EN-GB">Plus difference in Combat Factors</span></p><p class="MsoNormal">
<br /><span lang="EN-GB"></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Cavalry Win</span></span></p><p class="MsoNormal">
<br /><span lang="EN-GB"><span style="font-weight: bold;"></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Total 2-3</span></span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry halt 8" from infantry</span></p><p class="MsoNormal"><span lang="EN-GB">Both disordered<span style="font-weight: bold;">
<br /></span></span></p><p class="MsoNormal">No casualties</p><p class="MsoNormal">
<br /></p><p class="MsoNormal"><span style="font-weight: bold;">Total 4-5</span></p><p class="MsoNormal"><span style="font-weight: bold;"></span>Cavalry halt 8" from infantry</p><p class="MsoNormal">Both Shaken</p><p class="MsoNormal">Both lose 1 casaualty
<br /><span lang="EN-GB"><span style="font-weight: bold;"></span></span></p><p class="MsoNormal">
<br /><span lang="EN-GB"><span style="font-weight: bold;"></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Total 6+</span></span></p><p class="MsoNormal"><span lang="EN-GB">Infantry Rout</span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry Disordered</span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry lose 1 casualty</span></p><p class="MsoNormal"><span lang="EN-GB">Infantry lose 3 casualties
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style=""> </span><span style=""> </span><span style=""> </span></span></p>
<br /><p class="MsoNormal"><span style="font-weight: bold;">Infantry Win</span></p><p class="MsoNormal">
<br /><span style="font-weight: bold;"></span></p><p class="MsoNormal"><span style="font-weight: bold;">Total 2-3</span></p><p class="MsoNormal">Infantry Rout</p><p class="MsoNormal">Cavalry Disordered</p><p class="MsoNormal">Cavalry no casualties</p><p class="MsoNormal">Infantry lose 3 casualties
<br /><span lang="EN-GB"></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <span style="font-weight: bold;">Total 4-5
<br /></span>Infantry retreat 4"
<br />Both Shaken
<br />Cavalry no casualties
<br />Infantry 2 casualties<span style="font-weight: bold;"><span style="font-weight: bold;">
<br />
<br /><span style="font-weight: bold;">Total 6-7
<br /></span></span></span>Cavalry retire 8"
<br />Both Disordered
<br />Both lose 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 8-9
<br /></span>Cavalry retire 8" Shaken
<br />Infantry Disordered
<br />Both lose 1 casualty<span style="font-weight: bold;"><span style="font-weight: bold;">
<br /></span></span><p class="MsoNormal">
<br /><span lang="EN-GB"></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Total 10+</span></span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry Rout</span></p><p class="MsoNormal"><span lang="EN-GB">Infantry Disordered</span></p><p class="MsoNormal"><span lang="EN-GB">Cavalry lose 2 casualties</span></p><p class="MsoNormal"><span lang="EN-GB">Infantry lose 1 casualty
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">
<br /></span></p>
<br /><p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <span style="font-weight: bold;">
<br />
<br />
<br />
<br /></span>
<br /><span style="font-weight: bold;"></span></div></div>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-55139782217566740442009-06-02T00:51:00.001-07:002009-07-28T06:13:35.303-07:00Rule 14 - Cavalry v Cavalry<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiTa489BFAI/AAAAAAAADDo/l4C2OcpbfhE/s1600-h/move+4+header.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 232px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiTa489BFAI/AAAAAAAADDo/l4C2OcpbfhE/s400/move+4+header.JPG" alt="" id="BLOGGER_PHOTO_ID_5342635729937830914" border="0" /></a>
<br /><div style="text-align: center;"><span style="font-weight: bold;">
<br /></span>
<br /><div style="text-align: left;"><div style="text-align: left;"><span style="font-weight: bold;">Background
<br /></span></div>Cavalry must have appropriate orders or Opportunity Charge
<br />Only one brigade per side may take part
<br />Note that the player with the higher combat factor can still lose the combat
<br />
<br />
<br /><span style="font-weight: bold;">RULE 14 - COMBAT CAVALRY V CAVALRY
<br />
<br />
<br /></span><div style="text-align: center;"></div><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General</span></span></p><p class="MsoNormal"><span lang="EN-GB">Only cavalry and must have Engage, Hold or Attack orders
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Only one brigade per side can take part
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Both advance to contact
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Combat Factors</span></span></p><span lang="EN-GB">Plus 2<span style=""> -</span><span style=""> </span>Line v Column<span style="">
<br /></span></span><p class="MsoNormal"><span lang="EN-GB">Plus 2 - Heavy Cavalry<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Medium Cavalr<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>A Class<span style="">
<br /></span></span></p><span lang="EN-GB">Minus 1 - Class C
<br /></span><span lang="EN-GB">Minus 1<span style=""> - </span>Each casualty</span><p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Disordered</span><span lang="EN-GB"><span style=""> </span></span></p><p class="MsoNormal"><span lang="EN-GB">Minus 2 - Shaken<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 2<span style=""> - </span>Stationery Cavalry
<br /></span></p>
<br /><span style="font-weight: bold;">Result</span>
<br />Winner roll 2 d6
<br />plus difference in Combat Factors
<br /><span style="font-weight: bold;">
<br />Total 2 -3
<br /></span>Winner: Routs
<br />Winner: 2 casualties
<br />Loser : 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 4-5 </span>
<br />Winner: retires 8” Shaken
<br />Winner: 2 casualties
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 6-7 </span>
<br />Draw both Disordered
<br />Winner: 1 casualty
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 8-9 </span>
<br />Loser: retires 8” Shaken
<br />Winner: 1 casualty
<br />Loser: 2 casualty
<br />
<br /><span style="font-weight: bold;">Total 10 +</span>
<br />Loser: Routs
<br />Winner: 1 casualty
<br />Loser: 2 casualty
<br />
<br />
<br /><span style="font-weight: bold;">
<br />
<br /></span></div><span style="font-weight: bold;">
<br /></span>
<br /></div>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-26759701325235982242009-06-01T14:21:00.000-07:002009-06-01T14:32:37.665-07:00Rule 13 - Combat Infantry v Infantry<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiRHBnmthFI/AAAAAAAAC_4/wdpZL9p6Dhc/s1600-h/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiRHBnmthFI/AAAAAAAAC_4/wdpZL9p6Dhc/s400/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG" alt="" id="BLOGGER_PHOTO_ID_5342473151105041490" border="0" /></a><span style="font-weight: bold;">If infantry are on attack orders their only option would be hand to hand fighting
<br />
<br />
<br />
<br /></span><div style="text-align: left;"><span style="font-weight: bold;">Background
<br /></span><span style="font-weight: bold;"></span></div></div>If the infantry are on Attack orders they can only hand to hand
<br />Attack orders do not allow skirmish or fire fight
<br />Note that the player with the higher combat factor can still lose the combat
<br />
<br />
<br /><span style="font-weight: bold;">RULE 13 - COMBAT INFANTRY V INFANTRY
<br />
<br />
<br /></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Only infantry and must have Attack orders</span></p> <p class="MsoNormal"><span lang="EN-GB">Against infantry in the open</span></p> <p class="MsoNormal"><span lang="EN-GB">Attackers advance to contact</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Combat Factors</span></span></p><span lang="EN-GB">Plus 2<span style=""> -</span><span style=""> </span>Line v Column<span style="">
<br /></span></span><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Plus 1<span style=""> - </span>Class A<span style=""> </span>
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Better Skirmishers<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB"></span><span lang="EN-GB">Plus 1<span style=""> - </span>Better Firepower<span style="">
<br /></span></span></p><span lang="EN-GB">Minus 2<span style=""> - </span>Outnumbered 2 to 1
<br /></span><span lang="EN-GB">Minus 1<span style=""> - </span>Each casualty</span><p class="MsoNormal"><span lang="EN-GB"><span style=""></span></span><span lang="EN-GB">Minus 1<span style=""> - </span>Class C</span><span lang="EN-GB"><span style=""> </span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style=""></span>Minus 1<span style=""> - </span>Disordered</span></p> <p class="MsoNormal"><span lang="EN-GB"><span style=""></span>Minus 2<span style=""> - </span>Shaken</span></p>
<br /><span style="font-weight: bold;">Result</span>
<br />Winner roll 2 d6
<br />plus difference in Combat Factors
<br /><span style="font-weight: bold;">
<br />Total 2 -3
<br /></span>Winner: Routs
<br />Winner: 3 casualties
<br />Loser : 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 4-5 </span>
<br />Winner: retires 4” Shaken
<br />Winner: 2 casualties
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 6-7 </span>
<br />Draw both Disordered
<br />Winner: 1 casualty
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 8-9 </span>
<br />Loser: retires 4” Shaken
<br />Winner: 1 casualty
<br />Loser: 2 casualty
<br />
<br /><span style="font-weight: bold;">Total 10 +</span>
<br />Loser: Routs
<br />Winner: 1 casualty
<br />Loser: 3 casualty
<br />
<br />
<br /><span style="font-weight: bold;">
<br />
<br /></span>
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-55954645836149655832009-06-01T14:07:00.000-07:002009-08-07T03:10:35.323-07:00Rule 12 - Combat Infantry Firefight<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiRDccHStLI/AAAAAAAAC_o/EIUoh4ePoPk/s1600-h/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiRDccHStLI/AAAAAAAAC_o/EIUoh4ePoPk/s400/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG" alt="" id="BLOGGER_PHOTO_ID_5342469213830427826" border="0" /></a><span style="font-weight: bold;">The infantry may decide to initiate a firefight. If they do so their target may fire back.</span>
<br /></div>
<br />
<br /><span style="font-weight: bold;">Background</span>
<br />Not allowed if they have already skirmished this move
<br />Note that the player with the higher combat factor can still lose the combat
<br />
<br />
<br />
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h1 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:1; font-size:12.0pt; font-family:"Times New Roman"; mso-font-kerning:0pt; mso-ansi-language:EN-GB; text-decoration:underline; text-underline:single;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"><span style="font-weight: bold;">RULE 12 - COMBAT INFANTRY FIREFIGHT</span>
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Only infantry and must have Engage or Hold orders</span></p> <p class="MsoNormal"><span lang="EN-GB">Against infantry in the open</span></p> <p class="MsoNormal"><span lang="EN-GB">Attackers must half at 2”</span></p> <p class="MsoNormal"><span lang="EN-GB">Both exchange fire</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <h2><span lang="EN-GB">
<br /></span></h2> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Combat Factors</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Plus 1<span style=""> - </span>Fire A<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Better Skirmishers<span style="">
<br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 2<span style=""> - </span>Line v Column<span style="">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style=""> </span></span><span lang="EN-GB">Minus 2<span style=""> - </span>Outnumbered 2 to 1</span></p><p class="MsoNormal"><span lang="EN-GB"><span style="">Minus 2 - Square
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="">Minus 1 - Fire C </span></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style=""> </span>Minus 1<span style=""> - </span>Each casualty<span style="">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style=""> </span>Minus 1<span style=""> - </span>Disordered</span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 2<span style=""> - </span>Shaken</span></p><p class="MsoNormal"><span lang="EN-GB">Minus 1 - Square
<br /></span></p> <span style="font-weight: bold;"></span>
<br /><span style="font-weight: bold;">Result</span>
<br />Winner roll 2 d6
<br />plus difference in Combat Factors
<br /><span style="font-weight: bold;">
<br />Total 2 -3
<br /></span>Winner: Routs
<br />Winner: 3 casualties
<br />Loser : 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 4-5 </span>
<br />Winner: retires 4” Shaken
<br />Winner: 2 casualties
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 6-7 </span>
<br />Draw both Disordered
<br />Winner: 1 casualty
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 8-9 </span>
<br />Loser: retires 4” Shaken
<br />Winner: 1 casualty
<br />Loser: 2 casualty
<br />
<br /><span style="font-weight: bold;">Total 10 +</span>
<br />Loser: Routs
<br />Winner: 1 casualty
<br />Loser: 3 casualty
<br />
<br />
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-33154559755891072402009-06-01T14:03:00.000-07:002009-06-01T14:06:42.015-07:00Rule 11 - Combat Infantry Skirmish<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiRCSN1enLI/AAAAAAAAC_g/shYZOkchTyo/s1600-h/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiRCSN1enLI/AAAAAAAAC_g/shYZOkchTyo/s400/3+-+Move+6+-+Fr+cav+routed,+arty+and+inf++forced+into+square.JPG" alt="" id="BLOGGER_PHOTO_ID_5342467938687294642" border="0" /></a><span style="font-weight: bold;">Infantry may initiate skirmish during their turn if they wish. If they do so enemy may skirmish back.</span><br /></div><br /><br /><br /><p class="MsoNormal"><span style="font-weight: bold;">Background</span></p><p class="MsoNormal">Only initiate skirmish combat if you have better skirmishers</p><p class="MsoNormal">If enemy skirmish defenders can also skirmish</p><p class="MsoNormal"><br /></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"><span style="font-weight: bold;">RULE 11 - COMBAT INFANTRY SKIRMISH</span></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"><span style="font-weight: bold;"><br /></span></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General</span></span></p><p class="MsoNormal"><span lang="EN-GB">Only infantry and must have Hold or Engage orders</span></p> <p class="MsoNormal"><span lang="EN-GB">Against infantry in the open, BUA or woods</span></p> <p class="MsoNormal"><span lang="EN-GB">Attackers halt at 4” and both skirmish</span></p><p class="MsoNormal"><span lang="EN-GB"><br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Combat</span></span></p><p class="MsoNormal"><span lang="EN-GB">Both roll 1 d6.<span style=""> </span>Require 6 to kill</span></p><br /> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 3<span style=""> - </span>Skirmish A<span style=""> </span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 2<span style=""> - </span>Skirmish B<span style=""> </span></span></p> <p class="MsoNormal"><span lang="EN-GB">Plus 1<span style=""> - </span>Skirmish C<span style=""> </span></span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 2 -<span style=""> </span>Shaken</span><span lang="EN-GB"><span style=""> <br /></span></span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Disordered</span><span lang="EN-GB"><span style=""> </span><br /></span></p><p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Each casualty<span style=""> </span><br /></span></p><p class="MsoNormal"><span lang="EN-GB">Minus 1 - Infantry in square</span></p> <p class="MsoNormal"><span lang="EN-GB">Minus 1<span style=""> - </span>Outnumbered 2 to 1</span></p><span lang="EN-GB">Minus 1 <span style="">- </span>Enemy deployed artillery</span><span lang="EN-GB"><br />Minus 1<span style=""> - </span>Enemy in BUA or wood</span><span lang="EN-GB"><span style=""> </span></span><p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p><br /></o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Result</span></span></p><p class="MsoNormal"><span lang="EN-GB">Any brigade with casualties must make morale</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p><br /><span style="font-weight: bold;"><br /></span>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-15046149225757275572009-06-01T13:19:00.000-07:002009-06-01T13:42:18.306-07:00Rule 10 - Combat inside BUA<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiQ4YuUNTSI/AAAAAAAAC_Q/_2m1q1Ke5Q4/s1600-h/in+bua.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiQ4YuUNTSI/AAAAAAAAC_Q/_2m1q1Ke5Q4/s400/in+bua.JPG" alt="" id="BLOGGER_PHOTO_ID_5342457055369055522" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h1 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:1; font-size:12.0pt; font-family:"Times New Roman"; mso-font-kerning:0pt; mso-ansi-language:EN-GB; text-decoration:underline; text-underline:single;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <span style="text-decoration: underline;"><span style="font-weight: bold;"></span></span><span style="font-weight: bold;">French defenders (top) have lost first melee and withdrawn Shaken with two casualties. Prussians are disordered with one casualty. Note buildings have been removed to resolve combat inside farm. The base represents the area covered by the farm, not the building placed on top of it.
<br />
<br />
<br />Background
<br /></span><span>Combat </span><span>inside BUA may be when two brigades meet inside
<br />Or it may be when the defenders have been pushed back, but not routed
<br />A scenery base is recommended as it is necessary to measure within BUA
<br /></span><span>Only one brigade per side is allowed inside BUA
<br /></span>Note that the player with the higher combat factor can still lose the combat
<br />
<br /><span style="font-weight: bold;">
<br />RULE 10 - COMBAT INSIDE BUA</span> <span style="font-weight: bold;">OR WOODS</span>
<br />
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">General
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Only infantry and must have Attack or Engage orders</span></p> <p class="MsoNormal"><span lang="EN-GB">One brigade each side</span></p> <p class="MsoNormal"><span lang="EN-GB">When infantry meet inside, or garrison forced to retire from edge</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <h2><b style=""><span style="text-decoration: none;" lang="EN-GB">
<br /><o:p></o:p></span></b></h2><span style="font-weight: bold;">Combat Factors</span>
<br />Plus 1 - Class A
<br />Plus 1 - Skirmish A
<br />Minus 1 - Class C
<br />Minus 1 - Skirmish C
<br /> Minus 1 - Each casualty
<br /> Minus 1 - Disordered
<br /> Minus 2 - Shaken
<br /><p class="MsoNormal"></p><p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p>
<br /><span style="font-weight: bold;">Result</span>
<br />Winner roll 2 d6
<br />plus difference in Combat Factors
<br /><span style="font-weight: bold;">
<br />Total 2 -3
<br /></span>Winner: Routs
<br />Winner: 3 casualties
<br />Loser : 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 4-5 </span>
<br />Winner: retires 4” Shaken
<br />Winner: 2 casualties
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 6-7 </span>
<br />Draw both Disordered
<br />Winner: 1 casualty
<br />Loser: 1 casualty
<br />
<br /><span style="font-weight: bold;">Total 8-9 </span>
<br />Loser: retires 4” Shaken
<br />Winner: 1 casualty
<br />Loser: 2 casualty
<br />
<br /><span style="font-weight: bold;">Total 10 +</span>
<br />Loser: Routs
<br />Winner: 1 casualty
<br />Loser: 3 casualty
<br />
<br />
<br /><span lang="EN-GB"></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; 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mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-82739884860528024452009-05-31T03:55:00.000-07:002009-06-01T13:18:37.408-07:00Rule 9 - Combat at edge of BUA<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiJo2J0fv2I/AAAAAAAAC5I/MACd9ZExTqc/s1600-h/4+-+move+9+-+6+Fr+rout,+4+Fr+pinned+in+square+on+left.+++Town+about+to+call.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 277px;" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiJo2J0fv2I/AAAAAAAAC5I/MACd9ZExTqc/s400/4+-+move+9+-+6+Fr+rout,+4+Fr+pinned+in+square+on+left.+++Town+about+to+call.JPG" alt="" id="BLOGGER_PHOTO_ID_5341947387573157730" border="0" /></a><span style="font-weight: bold;">The garrison of the town are being attacked by two brigades. The attackers are outside the BUA template so Rule 9 will apply. The attackers will get plus 2 for being a garrison, but minus 2 for outnumbered 2 to 1.</span><br /></div><br /><br /><br /><span style="font-weight: bold;"><span style="font-weight: bold;">Background<br /></span></span><span>This rule applies only when one player is outside and the other inside<br /><span style="font-weight: bold;"></span></span>If the attacker gains entry rule 10 applies<br />Note that the player with the higher combat factor can still lose the combat<br /><span style="font-weight: bold;"><span style="font-weight: bold;"></span><br /><br /><br />RULE 9 - COMBAT AT EDGE OF BUA OR WOODS<br /></span><br /><br /><span style="font-weight: bold;">General</span><br />Only infantry and must have attack orders<br />Garrison must have occupied for a full move and paid 1 Pip<br />One brigade can attack each side<br /><br /><span style="font-weight: bold;">Combat Factors</span><br />Plus 2 - Garrison<br />Plus 1 - Class A<br />Minus 1 Class C<br /> Minus 1 Each casualty<br /> Minus 1 Disordered<br /> Minus 2 Shaken<br />Minus 2 Outnumbered 2 to 1<br /><br /><span style="font-weight: bold;">Result</span><br />Winner roll 2 d6<br />plus difference in Combat Factors<br /><span style="font-weight: bold;"><br />Total 2 -3<br /></span>Winner: Routs<br />Winner: 3 casualties<br />Loser : 1 casualty<br /><br /><span style="font-weight: bold;">Total 4-5 </span><br />Winner: retires 4” Shaken<br />Winner: 2 casualties<br />Loser: 1 casualty<br /><br /><span style="font-weight: bold;">Total 6-7 </span><br />Draw both Disordered <br />Winner: 1 casualty<br />Loser: 1 casualty<br /><br /><span style="font-weight: bold;">Total 8-9 </span><br />Loser: retires 4” Shaken<br />Winner: 1 casualty<br />Loser: 2 casualty<br /><br /><span style="font-weight: bold;">Total 10 +</span><br />Loser: Routs <br />Winner: 1 casualty<br />Loser: 3 casualtythistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-75375496087101771282009-05-31T03:25:00.000-07:002009-08-07T03:09:14.401-07:00Rule 8 - Combat Quick Results<div style="text-align: center;">
<br />
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiJelRrYHKI/AAAAAAAAC5A/yVjGFStqioU/s1600-h/5+fr+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 219px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiJelRrYHKI/AAAAAAAAC5A/yVjGFStqioU/s400/5+fr+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5341936102508338338" border="0" /></a><span style="font-weight: bold;">The infantry on the left are in square so that the gunners can evade to safety if charged by enemy cavalry.</span>
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<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h1 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:1; font-size:12.0pt; font-family:"Times New Roman"; mso-font-kerning:0pt; mso-ansi-language:EN-GB; text-decoration:underline; text-underline:single;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --></style><p class="MsoNormal"><span lang="EN-GB"><o:p><span style="font-weight: bold;">Background</span></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p>This rule is to cover those times when a result is so obvious there is no need to wargame it.
<br /></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p><span style="font-weight: bold;"><span style="font-weight: bold;"></span>
<br /></span></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p><span style="font-weight: bold;">
<br /></span></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p><span style="font-weight: bold;">RULE 8 - COMBAT QUICK RESULTS</span></o:p></span></p><p class="MsoNormal">
<br /><span lang="EN-GB"><o:p><span style="font-weight: bold;"></span></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p><span style="font-weight: bold;">Cavalry can not charge formed square</span></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p> cavalry must half 4" from square</o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p>
<br /></o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Infantry can not charge cavalry</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>If infantry column of march, line or square approach within 4”, cavalry must withdraw to maintain 4” distance.</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /><span style=""> </span></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Infantry Column of March contacted by cavalry</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>If infantry unable to change formation they will rout and lost 3 casualties</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Limbered artillery contacted by cavalry </span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">If artillery unable to evade they will be cut down and lose all guns</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <h2></h2><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Deployed artillery charged by enemy</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>Gunners will evade if more than half move from enemy and supports within 4”.</span></p> <p class="MsoNormal"><span lang="EN-GB">The gunners will retreat behind supports or within square</span></p> <p class="MsoNormal"><span lang="EN-GB">If unable to do so they will be cut down and lose all guns</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <h2>
<br /></h2> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Routers contacted by enemy</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;"></span>All are lost</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <h2>
<br /></h2> <p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Brigade caught in flank or rear</span></span></p><p class="MsoNormal"><span lang="EN-GB">If unable to turn and face enemy will rout and lose 3 casualties</span></p><p class="MsoNormal">
<br /></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-weight: bold;">Disordered after hand to hand combat</span></span></p><p class="MsoNormal"><span lang="EN-GB">All troops are disordered after hand to hand combat</span></p><p class="MsoNormal"><span lang="EN-GB">if not Shaken or in Rout
<br /></span></p><p class="MsoNormal">
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<br /></span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-82462110332667179242009-05-31T03:08:00.000-07:002009-09-11T09:12:29.485-07:00Rule 7 - Artillery Fire<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiJaVp_rI1I/AAAAAAAAC44/SigkXRd9nak/s1600-h/6+fr+left+centre.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 284px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiJaVp_rI1I/AAAAAAAAC44/SigkXRd9nak/s400/6+fr+left+centre.JPG" alt="" id="BLOGGER_PHOTO_ID_5341931436111504210" border="0" /></a><br /><div style="text-align: center;"><span style="font-weight: bold;">These two guns belong to different corps, 1 to cavalry reserve and 1 to first corps. The one attached to cavalry are always horse artillery. They can only fire during their corps move.</span><br /></div><br /><span style="font-weight: bold;"><br /><span style="font-weight: bold;">Background<br /></span></span><span>Artillery can fire, even if miss move due to Poor Card<br />Artillery fire before any movement<br />Only deployed (unlimbered) guns can fire<br />The figure shown for a hit is for 1 hit<br />If artillery score double that number they score 2 hits<br /></span><span style="font-weight: bold;"><span style="font-weight: bold;"></span><br /><br /><span style="font-weight: bold;">RULE 7 - ARTILLERY FIRE</span><br /><br />General</span><br />Artillery must be formed to fire<br />Fire once per move<br />Use 45 degree angle to determine if target within angle<br />May not fire if friendly troops within 1” of line of fire<br />Overhead fire if on higher ground and 8” behind friends<br />Roundshot bounce through if 4” or less behind target<br /><br /><span style="font-weight: bold;">Short Ranges<br /></span>Heavy- 0 to 10”<br />Medium - 0 to 8”<br />Light - 0 to 6”<br /><br /><span style="font-weight: bold;">Long Range<br /></span>Heavy - 10 to 20”<br />Medium - 8 to 16”<br />Light - 6 – 14”<br /><br /><span style="font-weight: bold;">Dice for hit</span><br />Roll 2 d6<br /><br />Plus 1 : A class gunners<br />Minus 1 : C class gunners<br />Minus 1 : Each gunner casualty<br /> Minus 1 : Bounce through (4" or less behind target)<br /><br /><span style="font-weight: bold;">Total required for a hit at Long Range</span><br />Infantry or Cavalry - 8<br />Woods or Hedge - 9<br />Buildings or Walls - 10<br />Artillery - 11<br /><br /><span style="font-weight: bold;">Total required for a hit at Short Range<br /><span style="font-weight: bold;"></span></span>Infantry or Cavalry - 6<br />Woods or Hedge - 7<br />Buildings or Walls - 8<br />Artillery - 9thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-77586339698905764782009-05-31T02:45:00.000-07:002010-08-12T03:51:30.986-07:00Rule 6 - Opportunity Charge<div style="TEXT-ALIGN: center"> </div><div style="TEXT-ALIGN: center"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiJUOy_xaiI/AAAAAAAAC4w/5aW8kPT_hbQ/s1600-h/4+pru+right.JPG"><img id="BLOGGER_PHOTO_ID_5341924721198983714" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: pointer; HEIGHT: 255px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiJUOy_xaiI/AAAAAAAAC4w/5aW8kPT_hbQ/s400/4+pru+right.JPG" border="0" /></a><span style="FONT-WEIGHT: bold">Prussian cavalry on the right can opportunity charge French infantry because they start the move on their flank.</span><br /></div><p><br /><span style="FONT-WEIGHT: bold">Summary</span></p><p><span style="FONT-WEIGHT: bold"><br /></span><span style="font-size:+0;">The purpose of Opportunity Charges is to allow cavalry to charge when they would naturally do so, even if their current orders do not allow a charge.<br />It is only avalable to formed cavalry who pass a test to do so<br />It can only be used during the opponents move<br />The target can react if far enough from cavalry and make morale<br /></span><span style="FONT-WEIGHT: bold"><br /><br />RULE 6 - OPPORTUNITY CHARGE<br /><br />Who can charge</span><br />Only allowed during the enemy move<br />Formed cavalry only<br />No Pips required<br /><br /><span style="FONT-WEIGHT: bold">What can be charged</span><br />Any Disordered or Shaken enemy<br />Any enemy in flank or rear<br />Cavalry in column<br />Infantry in column of march<br />Artillery limbered<br /><br /><span style="FONT-WEIGHT: bold">Test to charge</span><br />Roll 1 d6 require 4 or more<br />Plus 1 A class Minus 1 C Class<br />Plus 1 Commander within 4” Minus 1 Poor commander<br />Plus 1 Charging flank or rear<br /><br /><span style="FONT-WEIGHT: bold">Target Reaction</span><br />No reaction if cavalry are within half move<br />Evade if orders allow<br />Counter charge if formed cavalry<br />Change formation if formed and pass test<br />Turn to face if formed and pass test<br />Intercept if formed cavalry of the same corps and pass test<br /><br /><span style="FONT-WEIGHT: bold">Test to react</span><br />Roll 1 d6 require 4 or more<br />Plus 1 A class Minus 1 C class<br />Plus 1 General within 4” Minus 1 Poor commander<br />Minus 1 Charged in flank or rear </p>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-58394954455224137772009-05-30T13:59:00.000-07:002010-08-12T03:50:44.517-07:00Rule 5 - Movement<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiGhi_-XS1I/AAAAAAAAC0Q/bXAmwEnBkYM/s1600-h/14+Westphalian+Corps.JPG"><img id="BLOGGER_PHOTO_ID_5341728255698750290" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: pointer; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiGhi_-XS1I/AAAAAAAAC0Q/bXAmwEnBkYM/s400/14+Westphalian+Corps.JPG" border="0" /></a>
<br /><div style="TEXT-ALIGN: center"><span style="FONT-WEIGHT: bold">To move all of his corps the commander would need at least 7 pips. He could move 16", the cavalry could move 16", the infantry 4" and the artillery 8"</span>
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<br /><h1><span lang="EN-GB" style="FONT-WEIGHT: normal"><?xml:namespace prefix = o /><o:p><span style="TEXT-DECORATION: none"></span></o:p></span></h1><strong>Summary</strong>
<br /><strong></strong>
<br />There are two types of movement
<br />First when on blinds
<br />Second when figures on the table
<br />Corps Commander must use pips to move brigades
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<br /><span style="FONT-WEIGHT: bold">RULE 5 - MOVEMENT</span>
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<br /><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Blinds</span></span></p><p class="MsoNormal"><span lang="EN-GB">Single blind<span style="font-size:+0;"> </span>8” per Pip</span></p><p class="MsoNormal"><span lang="EN-GB">Multiple blind<span style="font-size:+0;"> </span>4” per Pip</span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><h2><span lang="EN-GB">
<br /></span></h2><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Figures on Table</span></span></p><p class="MsoNormal"><span lang="EN-GB">16" - Generals<span style="font-size:+0;"> </span><span style="font-size:+0;"></span></span></p><p class="MsoNormal"><span lang="EN-GB">16" - Light cavalry column<span style="font-size:+0;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB">14" - Light cavalry line<span style="font-size:+0;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB">14" - Heavy/Medium cavalry column<span style="font-size:+0;"> </span></span></p><p class="MsoNormal"><span lang="EN-GB">12" - Heavy/Medium cavalry line<span style="font-size:+0;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB">12" - Horse artillery limbered<span style="font-size:+0;"> </span></span></p><p class="MsoNormal"><span lang="EN-GB">8" - Foot artillery limbered<span style="font-size:+0;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB">8" - Infantry column of march<span style="font-size:+0;"> </span><span style="font-size:+0;"></span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">6" - Infantry column of attack<span style="font-size:+0;"> </span><span style="font-size:+0;"></span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">4" - Infantry line<span style="font-size:+0;">
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB">2" - Infantry Square<span style="font-size:+0;"> </span></span></p><p class="MsoNormal"><span lang="EN-GB">2" - Manhandle medium artillery<span style="font-size:+0;"> </span><span style="font-size:+0;"></span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">1" - Manhandle heavy artillery</span></p><p class="MsoNormal"><span lang="EN-GB"><span style="font-size:+0;"></span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Multiple Moves</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold"></span>Allowed providing no enemy blinds or figures within </span></p><p class="MsoNormal"><span lang="EN-GB">4”<span style="font-size:+0;"> </span>for Generals<span style="font-size:+0;"> </span></span></p><p class="MsoNormal"><span lang="EN-GB">16” for brigade or blind</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Multiple moves allowed within 16" or enemy</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold"></span>Half move and change formation</span></p><p class="MsoNormal"><span lang="EN-GB">Artillery two actions of Fire/Limber/Move/Unlimber</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Difficult terrain</span></span></p><p class="MsoNormal"><span lang="EN-GB">All brigades half move</span></p><p class="MsoNormal">
<br /></p><p class="MsoNormal">
<br /></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p>
<br /></o:p></span></p>
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-86992656219458989232009-05-30T13:51:00.000-07:002010-08-12T03:49:52.247-07:00Rule 4 - Types of Orders<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiGczj6TfbI/AAAAAAAAC0I/E0n439aMOYE/s1600-h/2+French+Army.JPG"><img id="BLOGGER_PHOTO_ID_5341723042665168306" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: pointer; HEIGHT: 258px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_N4pVFVLLq7s/SiGczj6TfbI/AAAAAAAAC0I/E0n439aMOYE/s400/2+French+Army.JPG" border="0" /></a><br /><div style="TEXT-ALIGN: center"><span style="FONT-WEIGHT: bold">This corps is probably on Move orders, they are ready to move forward, all are in column and the guns are limbered. </span><br /></div><br /><br /><br /><strong>Summary</strong><br /><br />Each corps must have one of the following orders<br />Corps Commander can change his own orders to Halt<br />All other orders can only be issued by CinC<br />Corps commander must carry out his orders<br /><br /><span style="FONT-WEIGHT: bold">RULE 4 - TYPE OF ORDERS</span><br /><br /><span style="FONT-WEIGHT: bold">Move</span><br />All brigades must move towards objective<br />May not move closer to enemy than 4” in open<br />May not move closer to enemy than 2” in BUA or difficult terrain<br />Corps commander may change to Halt<br /><br /><span style="FONT-WEIGHT: bold">Halt</span><br />May not move closer to enemy<br />Brigades may move to improve defence<br />Brigades may retreat out of artillery range<br />Must wait for new orders from CinC<br /><br /><span style="FONT-WEIGHT: bold">Hold</span><br />May not advance beyond the furthest edge of objective, except cavalry to recce<br />Cavalry may charge any enemy who approach within 8”<br />Infantry may skirmish or fire on any enemy who approach within 8”<br /><br /><span style="FONT-WEIGHT: bold">Engage</span><br />At least one brigade must move towards the objective<br />Cavalry may charge any enemy within 8”<br />Infantry may skirmish or fire on any enemy within 8”<br /><br /><span style="FONT-WEIGHT: bold">Attack</span><br />At least one brigade must attack enemy if possible<br />All brigades must move towards objective<br />Cavalry will charge any enemy within range<br />Infantry will charge any infantry or artillery within range<br />Shaken or Disordered brigades do not have to attackthistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-77985006677792001292009-05-30T13:32:00.000-07:002010-08-12T03:49:21.441-07:00Rule 3 - Corps Commander<div style="TEXT-ALIGN: center"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiGZHkQmTuI/AAAAAAAAC0A/7ujz8mvjH7k/s1600-h/4+French+corps.JPG"><img id="BLOGGER_PHOTO_ID_5341718988309548770" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: pointer; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_N4pVFVLLq7s/SiGZHkQmTuI/AAAAAAAAC0A/7ujz8mvjH7k/s400/4+French+corps.JPG" border="0" /></a><span style="FONT-WEIGHT: bold">The corps commander is the mounted figure facing his corps. There are four infantry brigades, one cavalry brigade and corps artillery.</span>
<br /></div>
<br />
<br /><meta content="text/html; charset=utf-8" equiv="Content-Type"><meta content="Word.Document" name="ProgId"><meta content="Microsoft Word 11" name="Generator"><meta content="Microsoft Word 11" name="Originator"><link href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml" rel="File-List"><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style>
<br /><h2 style="FONT-WEIGHT: bold">
<br /><span lang="EN-GB"></span></h2><p><strong>Summary</strong></p><p>
<br />The corps commander must carry out the orders issued by the CinC
<br />He can however change them to Halt at any time
<br />To change orders he must be within 16" of each brigade
<br />He must then remain at Halt until he receives new orders from the CinC
<br />The main role of the corps commander is to issue orders to his brigades.
<br />To do this he rolls an average dice, plus his command factor.
<br />To issue orders he must be within 8" of the brigade
<br />A Spanish commander must be in base contact to issue orders
<br />
<br />
<br /><span style="FONT-WEIGHT: bold">RULE 3 - CORPS COMMANDER</span>
<br />
<br /><span style="FONT-WEIGHT: bold">Roll for Pips</span>
<br /></p><p class="MsoNormal"><span lang="EN-GB">Roll average dice</span></p><p class="MsoNormal"><span lang="EN-GB">Gifted<span style="font-size:+0;"> </span>+3</span></p><p class="MsoNormal"><span lang="EN-GB">Average<span style="font-size:+0;"> </span>+2</span></p><p class="MsoNormal"><span lang="EN-GB">Poor<span style="font-size:+0;"> </span>+1</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><?xml:namespace prefix = o /><o:p></o:p></span></p><p class="MsoNormal" style="FONT-WEIGHT: bold"><span lang="EN-GB">Corps Orders</span></p><p class="MsoNormal"><span lang="EN-GB">Must use all of his Pips to achieve the corps orders</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Actions costing 1 Pip</span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold"></span>Move and change face up to 45 degrees</span></p><p class="MsoNormal"><span lang="EN-GB">Change formation or change face more than 45 degrees</span></p><p class="MsoNormal"><span lang="EN-GB">Artillery fire, limber, move or unlimber</span></p><p class="MsoNormal"><span lang="EN-GB">Infantry fire or skirmish</span></p><p class="MsoNormal"><span lang="EN-GB">Gifted commander change orders to Halt
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal" style="FONT-WEIGHT: bold"><span lang="EN-GB">Actions costing 2 Pips</span></p><p class="MsoNormal"><span lang="EN-GB">Retire half move facing enemy</span></p><p class="MsoNormal"><span lang="EN-GB">Half move and change formation</span></p><p class="MsoNormal"><span lang="EN-GB">Artillery two actions of fire, limber, move or unlimber</span></p><p class="MsoNormal"><span lang="EN-GB">Average commander change orders to Halt
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Actions costing 3 Pips</span></span></p><p class="MsoNormal"><span lang="EN-GB">Swop two brigades (both Disordered)
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">Fresh brigade must be directly behind and within 4”</span></p><p class="MsoNormal"><span lang="EN-GB">Poor commander change orders to Halt
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p>
<br /><p class="MsoNormal">
<br /></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-85597215756437035562009-05-30T13:18:00.000-07:002010-08-12T03:48:38.102-07:00Rule 2 - Commander in Chief<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiGWgdg9jrI/AAAAAAAACz4/DZWW5rf9qYE/s1600-h/HQ+2+French+close+up.JPG"><img id="BLOGGER_PHOTO_ID_5341716117460979378" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: pointer; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiGWgdg9jrI/AAAAAAAACz4/DZWW5rf9qYE/s400/HQ+2+French+close+up.JPG" border="0" /></a><br /><span style="FONT-WEIGHT: bold">The CinC is the two figure base, the remainder on single figure bases are corps commanders. The cavalry figure with his back to the camera is the reserve commander.<br /><br /></span><span style="FONT-WEIGHT: bold"></span><br /><span style="FONT-WEIGHT: bold">Summary</span><br /><span style="FONT-WEIGHT: bold"><br /></span><span style="font-size:+0;">The main</span><span style="font-size:+0;"> role of the CinC is to issue orders to his corps commanders.<br />To do this he must be in base contact with the corps commander<br />He rolls an average dice, plus his command factor, for "pips"<br />He may give his turn to a corps commander if in base contact</span><span style="FONT-WEIGHT: bold"><br /><br />RULE 2 - COMMANDER IN CHIEF<br /><br />Roll for Pips</span><br />Roll average dice<br />Gifted +3<br />Average +2<br />Poor +1<br /><br /><span style="FONT-WEIGHT: bold">Movement</span><br />16” move per pip<br />Multiple move allowed if no enemy blind or figures within 4”<br /><br /><span style="FONT-WEIGHT: bold">Change Corps Orders</span><br />Must be in base contact with corps commander<br />Gifted 1 pip<br />Average 2 pips<br />Poor 3 pips<br /><br /><span style="FONT-WEIGHT: bold">Give Move to Corps Commander<br /><span style="FONT-WEIGHT: bold"></span></span>Must be in base contact with corps commander<br />Gifted 1 pip<br />Average 2 pips<br />Poor 3 pips<br />The balance of pips may then be used by the Corps Commander that turn<br /><br /><span style="FONT-WEIGHT: bold"></span><br /><br /><br /><span style="FONT-WEIGHT: bold"></span>thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-64221425274675962092009-05-30T09:45:00.000-07:002010-08-12T03:48:04.920-07:00Rule 1 - Movement on Blinds<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiFlMADD5hI/AAAAAAAACzw/pviF_yYN7mA/s1600-h/centre.JPG"><img id="BLOGGER_PHOTO_ID_5341661889883792914" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 386px; CURSOR: pointer; HEIGHT: 400px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiFlMADD5hI/AAAAAAAACzw/pviF_yYN7mA/s400/centre.JPG" border="0" /></a><span style="FONT-WEIGHT: bold">The two corps on blinds are deployed, because the blinds are both two bases wide. If spotted they must place their figures on the table behind the blinds, they must not overlap the frontage.</span>
<br /><meta content="text/html; charset=utf-8" equiv="Content-Type"><meta content="Word.Document" name="ProgId"><meta content="Microsoft Word 11" name="Generator"><meta content="Microsoft Word 11" name="Originator"><link href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml" rel="File-List"><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h1 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:1; font-size:12.0pt; font-family:"Times New Roman"; mso-font-kerning:0pt; mso-ansi-language:EN-GB; text-decoration:underline; text-underline:single;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style>
<br /><h1>
<br /></h1>
<br /><span style="FONT-WEIGHT: bold"><span style="FONT-WEIGHT: bold">Summary</span></span>
<br /><span style="FONT-WEIGHT: bold"><span style="FONT-WEIGHT: bold">
<br /></span></span>This is a device to prevent the other player knowing what you have where at the start of the game, and in doing so prevent him from reacting to your plan of battle too soon.
<br />
<br />I use a strip of skirmish figures as a blind, but it might just as easily be an oblong card.
<br />
<br />Each strip has a number placed behind it to indicate which corps it represents.
<br />
<br />The strip represents the forward line of the corps.
<br />
<br />One strip means the corps are marching in column of march.
<br />Brigades can not fight in this formation.
<br />
<br />Two or more strips means the brigades have formed column of march or line, and are ready to fight.
<br />
<br />When spotted the figures are placed on the table, one brigade at the forward edge of each blind.
<br />So if there are two blinds, you place your corps on the table, two brigades wide.
<br />The figures are not allowed to overlap the area covered by the blind.
<br />The brigades may be in column of march or line as desired.<span style="FONT-WEIGHT: bold">
<br /></span>
<br />
<br /><span style="FONT-WEIGHT: bold">Rule 1 - Movement on Blinds
<br /></span>
<br /><span style="FONT-WEIGHT: bold"></span><meta content="text/html; charset=utf-8" equiv="Content-Type"><meta content="Word.Document" name="ProgId"><meta content="Microsoft Word 11" name="Generator"><meta content="Microsoft Word 11" name="Originator"><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} h2 {mso-style-next:Normal; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; page-break-after:avoid; mso-outline-level:2; font-size:12.0pt; font-family:"Times New Roman"; mso-ansi-language:EN-GB; font-weight:normal; text-decoration:underline; text-underline:single;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><b><span lang="EN-GB" style="TEXT-DECORATION: none">General<?xml:namespace prefix = o /><o:p></o:p></span></b> <p class="MsoNormal"><span lang="EN-GB">Roll average dice for each commander</span></p><p class="MsoNormal"><span lang="EN-GB">Plus 1 for Gifted<span style="font-size:+0;"> </span>Minus 1 for Poor</span></p><p class="MsoNormal"><span lang="EN-GB">Single base move 8” per pip</span></p><p class="MsoNormal"><span lang="EN-GB">Multiple base move 4” per pip</span></p><p class="MsoNormal">
<br /></p><p class="MsoNormal"></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Spotting Process</span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">Any blind or brigade, but not generals, can spot</span></p><p class="MsoNormal"><span lang="EN-GB">Light cavalry can be detached from blind to spot</span></p><p class="MsoNormal"><span lang="EN-GB">Roll 10 sided dice:</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Target in line of sight</span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">0 to 16”<span style="font-size:+0;"> </span>Automatic spot</span></p><p class="MsoNormal"><span lang="EN-GB">16 to 24”<span style="font-size:+0;"> </span>Spot 7 to 10</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><span style="FONT-WEIGHT: bold">Target behind blind
<br />or deployed troops</span>
<br /><p class="MsoNormal"><span lang="EN-GB">0 to 12”<span style="font-size:+0;"> </span>Automatic spot</span></p><p class="MsoNormal"><span lang="EN-GB">12 to 16”<span style="font-size:+0;"> </span>Spot 7 to 10</span></p><p class="MsoNormal"><span lang="EN-GB">16 to 24”<span style="font-size:+0;"> </span>Spot 9 to 10</span></p><p class="MsoNormal"><span lang="EN-GB">
<br /></span></p><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">Target in woods,
<br /></span></span></p><p class="MsoNormal"><span lang="EN-GB"><span style="FONT-WEIGHT: bold">BUA or behind hill</span>
<br /></span></p><p class="MsoNormal"><span lang="EN-GB">0 to 4”<span style="font-size:+0;"> </span>Automatic spot</span></p><p class="MsoNormal"><span lang="EN-GB">4 to 8”<span style="font-size:+0;"> </span>Spot 7 to 10</span></p><p class="MsoNormal"><span lang="EN-GB">8 to 12”<span style="font-size:+0;"> </span>Spot 9 to 10</span></p>
<br /><span style="FONT-WEIGHT: bold"></span><p class="MsoNormal"><span lang="EN-GB"><o:p></o:p></span></p>
<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-57056455686047588052009-05-30T04:29:00.000-07:002009-05-30T04:33:21.846-07:00Organisation of Armies<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiEZdfV-0TI/AAAAAAAACxo/sPCfdjo7VMc/s1600-h/2+French+Army.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 258px;" src="http://3.bp.blogspot.com/_N4pVFVLLq7s/SiEZdfV-0TI/AAAAAAAACxo/sPCfdjo7VMc/s400/2+French+Army.JPG" alt="" id="BLOGGER_PHOTO_ID_5341578627458715954" border="0" /></a><br /><span style="font-weight: bold;">ARMY ORDER OF BATTLE</span><br /><br />The rules are designed for use with my campaign, although there is no reason why they should not be used outside the campaign. However the Order of Battle contains a lot of information needed to use the rules.<br /><br />I have 10 Army Groups in my campaign, and each one has its own Order of Battle. But I will only explain one to explain how it works. I have chosen the Second French Army.<br /><br /><br /><span style="font-weight: bold;">SECOND FRENCH ARMY – MARSHAL DAVOUT<br /></span><br />CinC Average +2<br /><br /><span style="font-weight: bold;">4 French Corps Gifted +3</span><br />13 Infantry Brigade CA FB SA<br />14 Infantry Brigade CB FB SA<br />15 Infantry Brigade CB FC SB<br />16 Infantry Brigade CC FC SB<br />11 Cavalry Brigade CA Light<br />Corps Artillery CB 12 pounder<br /><br /><span style="font-weight: bold;">5 French Corps Average +2</span><br />17 Infantry Brigade CA FB SA<br />18 Infantry Brigade CB FB SA<br />19 Infantry Brigade CB FC SB<br />20 Infantry Brigade CC FC SB<br />3 Cavalry Brigade CB Medium<br />Corps Artillery CB 9pounder<br /><br /><span style="font-weight: bold;">6 French Corps Average +2</span><br />21 Infantry Brigade CA FB SA<br />22 Infantry Brigade CB FB SA<br />23 Infantry Brigade CB FC SB<br />24 Infantry Brigade CC FC SB<br />5 Cavalry Brigade CC Heavy<br />Corps Artillery CB 9 pounder<br /><br /><span style="font-weight: bold;">13 Polish Corps Poor +1</span><br />1 Infantry Brigade CA FA SA<br />2 Infantry Brigade CB FB SB<br />3 Infantry Brigade CB FB SB<br />4 Infantry Brigade CC FC SC<br />13 Cavalry Brigade CB Light<br />Corps Artillery CC 9 pounder<br /><br />Reserve Commander Average +2<br /><br /><span style="font-weight: bold;">Commanders</span><br />I use two figures for CinC and 1 for each corps commander<br />You can use as many as you like, or any bases you wish<br />There are 6 commanders.<br />CinC, four corps commanders and a reserve commander.<br />Each has a grade; Gifted, Average or Poor.<br />To issue orders they roll an average dice and add their grade score.<br /><br /><span style="font-weight: bold;">Corps</span><br />There are four corps in each army group<br />CinC issue orders to each corps, and only he can change them<br />Each corps has 4 infantry brigades, 1 cavalry brigade, and 1 corps artillery<br />However the fighting capacity of each corps is difference<br /><br /><span style="font-weight: bold;">Infantry Brigades</span><br />1 use 8 figures for each brigade, so that I can show line, column of square<br />You can use as many figures as you like, on any bases you wish.<br />The fighting ability is decided by the class, firepower and skirmish grade<br />Class represents training and morale<br />Firepower represents training and volley effectiveness<br />Skirmish represents ability to fight in open order<br />Each is graded A (best), B (average) or C (worse)<br /><br /><span style="font-weight: bold;">Cavalry Brigades</span><br />1 use 4 figures for each brigade, so that I can show line or column<br />You can use as many figures as you like, on any bases you wish.<br />There are three types of cavalry: heavy, medium and light<br />Their type and class decide their fighting ability<br />Class and grading as for infantry<br /><br /><span style="font-weight: bold;">Corps Artillery</span><br />I use one gun and 4 crew for corps artillery<br />You can use as many as you like, on any bases you wish.<br />There are three types of artillery: 12 pdr, 8/9 pdr and 6pdr<br />Their fighting ability is decided by their size and class<br />Class and grading as for infantrythistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0tag:blogger.com,1999:blog-1496904683854992119.post-64621351524156239712009-05-30T04:23:00.000-07:002009-05-30T04:28:04.395-07:00Summary of the Rules
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiEXbkaoNAI/AAAAAAAACxg/8ckcGOhDVZM/s1600-h/9+header+both+from+pru+right.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 242px;" src="http://2.bp.blogspot.com/_N4pVFVLLq7s/SiEXbkaoNAI/AAAAAAAACxg/8ckcGOhDVZM/s400/9+header+both+from+pru+right.JPG" alt="" id="BLOGGER_PHOTO_ID_5341576395437388802" border="0" /></a>
<br /><span style="font-weight: bold;">General</span>
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal">This section will try to explain setting up a game and the flow of play, plus some comments on the rules themselves.</p><p class="MsoNormal">
<br /><strong></strong></p><p class="MsoNormal"><span style="font-weight: bold;">PREPARATION FOR THE GAME</span>
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<br /></p><p class="MsoNormal"><strong></strong><b> <strong>Allocate grade to each commander</strong></b>
<br />A commander may be Gifted, Average or Poor
<br />The grade must be allocated before the game starts
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<br /><strong>Allocate cavalry or artillery to reserve commander</strong>
<br />Each army has a spare commander who may be used as a reserve commander if desired. He is allocated cavalry brigades or artillery from the other corps, and he becomes the reserve cavalry or artillery commander. This must be done before the game starts.
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<br /><strong>CinC write orders</strong>
<br />Orders must be written for each corps, and reserve, commander before the game starts. Only CinC can change orders (except for Halt). The only orders allowed are:
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<br /><strong>Move </strong></p> <p class="MsoNormal">all must move towards objective
<br />cavalry can opportunity charge, artillery can fire
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<br /><strong>Halt </strong></p> <p class="MsoNormal">no movement towards the enemy</p> <p class="MsoNormal">may move to improve defenc</p> <p class="MsoNormal">cavalry can opportunity charge</p> <p class="MsoNormal">artillery can fire
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<br /><strong>Hold </strong></p> <p class="MsoNormal">may not advance nor retreat
<br />cavalry can charge enemy within 8”.</p> <p class="MsoNormal">infantry may skirmish within 4” or volley fire within 2”
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<br /><strong>Engage</strong> </p> <p class="MsoNormal">must move towards objective.
<br />cavalry and infantry as Hold
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<br /><strong>Attack</strong> </p> <p class="MsoNormal">must move towards objective </p> <p class="MsoNormal">artillery must move to canister range</p> <p class="MsoNormal">Cavalry and infantry must attack any enemy within range
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<br /> <!--[endif]--></p> <span style="font-size: 12pt; font-family: "Times New Roman";"> <strong>Prepare blinds for hidden movement</strong>
<br />Each corps enters the table as a “blind”. You may use either a card or a skirmish base. It should be the 6” wide.
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<br /><strong>Prepare identity cards or chips for each commander</strong><b>
<br /></b>Each commander has a card or chip to indicate who he is. I use playing chips for each commander. They would be numbered 1 to 12 to cover both armies.
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<br /><strong>Prepare movement cards or chips for each commander</strong>
<br />I use a second set of chips, also numbered 1 to 12. One chip is drawn each move, and that commander then takes his move. In addition you need the following chips:
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<br />Poor - the next poor commander to have his chip picked has to forego his move
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<br />French tactical – one French general, still on a blind, who has not yet moved may do so
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<br />Allied gifted – one gifted allied general who has not yet moved may do so
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<br />French gifted – one gifted French general who has not yet moved may do so
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<br /> <!--[if !supportLineBreakNewLine]--></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5CPaul%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><span style="font-size: 12pt; font-family: "Times New Roman";">
<br /><strong>SEQUENCE OF PLAY
<br />
<br /></strong> At the start of the turn all chips are placed in a hat or box.
<br />Draw one chip each move until all chips have been drawn
<br />Put chips back in hat or box and repeat sequence
<br />I allow 12 moves per day, but this is optional
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<br />1 - Draw chip for movement
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<br />2 - Dice for command pips
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<br />3 - If CinC chip write orders
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<br />4 - Dice to spot enemy blind
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<br />5 - Artillery fire
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<br />6 - Artillery casualties test morale
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<br />7 - Movement
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<br />8 - Resolve combats
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<br />9 - Test morale
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<br />thistlebarrowhttp://www.blogger.com/profile/00077298970769942656noreply@blogger.com0