Saturday, 6 June 2009

Demo Game - Move 11



Taken from the Prussian right. The French left flank is completely broken, and the 1 Prussian corps and the reserve cavarly are advancing through the gap. The French have lost the battle.



THE BATTLE SO FAR

After an initial set back the Prussians have recovered and are in a strong position to win the battle.

The French counter attack came too late, and has met strong resistance.

Most French corps are not on Halt orders, and waiting for new orders from the CinC

The only thing which might save the French now is nightfall.


THE PRUSSIAN PLAN

All Prussian corps are now on attack orders

Blucher is determined to drive the French from the field



PHOTOGRAPHS TAKEN FROM THE PRUSSIAN SIDE OF THE TABLE

Left - 4 corps have cleared the broken ground. The CinC is moving with them to ensure that they press home the attack.

Left centre - 2 corps approach the French line


Right centre - 3 corps has deployed into column and is approaching the French line

Right - The cavalry reserve have broken the French left and are on the flank of the cavalry reserve. Their aritllery is limbered and moving in support. 1 Corps have formed column and are moving to support the cavalry.


BATTLE REPORT

Move 1 - French - 4 corps (chip 2)
Orders: Halt
Fire on artillery (4) miss
Bounce through (4) miss
Move infantry back into town

Move 2 - Prussian - 1 corps (chip 8)
Orders: Engage
Move forward, artillery unlimber

Move 3 - Prussian - cavalry reserve (chip 12)
Orders: Engage
Artillery fire on routers who continue rout
Cavalry advance towards town
Artillery limber and support

Move 4 - Prussian - 3 corps (chip 10)
Orders: Engage
All move forward
Test to rally Shaken gun (1), fail, still Shaken

Move 5 - French - 13 corps (chip 5)
Orders: Halt
All infantry form square

Move 6 - Poor Card

Move 7 - French - 6 corps (chip 4)
Orders: Halt
Fire on infantry (9), 1 hit, make morale

Move 8 - French - cavalry reserve (chip 6)
Orders: Hold
Prussian cavalry attempt to opportunity charge (1) fail
Test morale for lancers (1) fail and rout
Hussars test morale (4) pass, disordered
artillery test (2) fail and rout

Move 9 - Prussian - 4 corps (chip 11)
Orders: Engage
Miss move due to Poor Card

Move 10 - Prussian - 2 corps (chip 9)

Orders: Engage
No artillery
Cavalry charge enemy guns, all gunners killed
Fail morale and Pursue into routing lancers - all killed

Move 11 - French - CinC (chip 1)
Move to 13 corps change orders to retreat
Move to 6 corps change orders to retreat

Move 12 - French - 5 corps (chip 3)
Orders: Halt
Try to rally infantry, fail

Move 13 - Prussian - CinC (chip 7)
Give move to 4 corps
Fire on artillery (8) miss
All advance



PHOTOGRAPHS TAKEN FROM FRENCH SIDE OF TABLE


Left - 5 corps broken and in rout

Left centre - cavalry reserve also broken and in rout

Right centre - under attack from front and flank, just received orders to retereat

Right - holding flank, but have received orders to retreat


SUMMARY OF MOVE 11

The French left and centre are broken and in rout, the left centre and left are withdrawing to cover the rout.

The Prussians have won the battle, but so late in the day are unable to effectively pursue

There would normally be 12 moves in a game, but it is not worth playing as the battle is already decided.

No comments:

Post a Comment

I have asked to be notified before comments appear so that I will not miss them.