Summary
This is a device to prevent the other player knowing what you have where at the start of the game, and in doing so prevent him from reacting to your plan of battle too soon.
I use a strip of skirmish figures as a blind, but it might just as easily be an oblong card.
Each strip has a number placed behind it to indicate which corps it represents.
The strip represents the forward line of the corps.
One strip means the corps are marching in column of march.
Brigades can not fight in this formation.
Two or more strips means the brigades have formed column of march or line, and are ready to fight.
When spotted the figures are placed on the table, one brigade at the forward edge of each blind.
So if there are two blinds, you place your corps on the table, two brigades wide.
The figures are not allowed to overlap the area covered by the blind.
The brigades may be in column of march or line as desired.
Rule 1 - Movement on Blinds
General
Roll average dice for each commander
Plus 1 for Gifted Minus 1 for Poor
Single base move 8” per pip
Multiple base move 4” per pip
Spotting Process
Any blind or brigade, but not generals, can spot
Light cavalry can be detached from blind to spot
Roll 10 sided dice:
Target in line of sight
0 to 16” Automatic spot
16 to 24” Spot 7 to 10
or deployed troops
0 to 12” Automatic spot
12 to 16” Spot 7 to 10
16 to 24” Spot 9 to 10
Target in woods,
BUA or behind hill
0 to 4” Automatic spot
4 to 8” Spot 7 to 10
8 to 12” Spot 9 to 10
No comments:
Post a Comment
I have asked to be notified before comments appear so that I will not miss them.