Saturday, 30 May 2009

Rule 3 - Corps Commander

The corps commander is the mounted figure facing his corps. There are four infantry brigades, one cavalry brigade and corps artillery.




Summary


The corps commander must carry out the orders issued by the CinC
He can however change them to Halt at any time
To change orders he must be within 16" of each brigade
He must then remain at Halt until he receives new orders from the CinC
The main role of the corps commander is to issue orders to his brigades.
To do this he rolls an average dice, plus his command factor.
To issue orders he must be within 8" of the brigade
A Spanish commander must be in base contact to issue orders


RULE 3 - CORPS COMMANDER

Roll for Pips

Roll average dice

Gifted +3

Average +2

Poor +1


Corps Orders

Must use all of his Pips to achieve the corps orders


Actions costing 1 Pip

Move and change face up to 45 degrees

Change formation or change face more than 45 degrees

Artillery fire, limber, move or unlimber

Infantry fire or skirmish

Gifted commander change orders to Halt


Actions costing 2 Pips

Retire half move facing enemy

Half move and change formation

Artillery two actions of fire, limber, move or unlimber

Average commander change orders to Halt


Actions costing 3 Pips

Swop two brigades (both Disordered)

Fresh brigade must be directly behind and within 4”

Poor commander change orders to Halt





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