Background
This rule applies only when one player is outside and the other inside
If the attacker gains entry rule 10 applies
Note that the player with the higher combat factor can still lose the combat
RULE 9 - COMBAT AT EDGE OF BUA OR WOODS
General
Only infantry and must have attack orders
Garrison must have occupied for a full move and paid 1 Pip
One brigade can attack each side
Combat Factors
Plus 2 - Garrison
Plus 1 - Class A
Minus 1 Class C
Minus 1 Each casualty
Minus 1 Disordered
Minus 2 Shaken
Minus 2 Outnumbered 2 to 1
Result
Winner roll 2 d6
plus difference in Combat Factors
Total 2 -3
Winner: Routs
Winner: 3 casualties
Loser : 1 casualty
Total 4-5
Winner: retires 4” Shaken
Winner: 2 casualties
Loser: 1 casualty
Total 6-7
Draw both Disordered
Winner: 1 casualty
Loser: 1 casualty
Total 8-9
Loser: retires 4” Shaken
Winner: 1 casualty
Loser: 2 casualty
Total 10 +
Loser: Routs
Winner: 1 casualty
Loser: 3 casualty