Infantry may initiate skirmish during their turn if they wish. If they do so enemy may skirmish back.
Background
Only initiate skirmish combat if you have better skirmishers
If enemy skirmish defenders can also skirmish
RULE 11 - COMBAT INFANTRY SKIRMISH
General
Only infantry and must have Hold or Engage orders
Against infantry in the open, BUA or woods
Attackers halt at 4” and both skirmish
Combat
Both roll 1 d6. Require 6 to kill
Plus 3 - Skirmish A
Plus 2 - Skirmish B
Plus 1 - Skirmish C
Minus 2 - Shaken
Minus 1 - Disordered
Minus 1 - Each casualty
Minus 1 - Infantry in square
Minus 1 - Outnumbered 2 to 1
Minus 1 - Enemy deployed artilleryMinus 1 - Enemy in BUA or wood
Result
Any brigade with casualties must make morale
No comments:
Post a Comment
I have asked to be notified before comments appear so that I will not miss them.