Tuesday 2 June 2009

Rule 15 - Cavalry v Infantry

Prussian hussars are about to charge French infantry in column of attack. If the cavalry start their charge less than half a move away, the infantry are unable to react. If more they must test to react


Background
Only cavalry on appropriate orders may initiate a combat
Infantry can never charge cavalry
Cavalry can not charge a formed square
Note that the player with the higher combat factor can still lose the combat


RULE 15 - COMBAT CAVALRY V INFANTRY



General

Only cavalry and must Attack orders or Opportunity Charge

One brigade per side

Infantry may not charge cavalry,

Cavalry may not charge a formed square

If infantry advance cavalry must retreat to maintain 4” zone of control


Combat Factors

Plus 1 - Class A

Plus 3 - Lancers in line

Plus 3 - Heavy cavalry in line

Plus 2 - Medium cavalry in line

Plus 1 - Light cavalry in line

Plus 4 - Infantry in square

Plus 1 - Infantry in COA

Plus 1 - Infantry Fire A in line

Minus 1 - Class C

Minus 1 - Each casualty
Minus 1 - Disordered
Minus 2 - Shaken

Result

Winner roll 2 d6 dice

Plus difference in Combat Factors


Cavalry Win


Total 2-3

Cavalry halt 8" from infantry

Both disordered

No casualties


Total 4-5

Cavalry halt 8" from infantry

Both Shaken

Both lose 1 casaualty


Total 6+

Infantry Rout

Cavalry Disordered

Cavalry lose 1 casualty

Infantry lose 3 casualties


Infantry Win


Total 2-3

Infantry Rout

Cavalry Disordered

Cavalry no casualties

Infantry lose 3 casualties


Total 4-5
Infantry retreat 4"
Both Shaken
Cavalry no casualties
Infantry 2 casualties

Total 6-7
Cavalry retire 8"
Both Disordered
Both lose 1 casualty

Total 8-9
Cavalry retire 8" Shaken
Infantry Disordered
Both lose 1 casualty


Total 10+

Cavalry Rout

Infantry Disordered

Cavalry lose 2 casualties

Infantry lose 1 casualty








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